Crusader Kings III

Crusader Kings III

Divine Intervention Cheat Menu
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Opdatering: 25. juni 2023 kl. 19:20

Added create cadet branch character interaction that you can use on members of your dynasty.

Opdatering: 25. juni 2023 kl. 0:12

Fixed modifiers not working for marked.

Fixed modifiers, fully implemented marked in character editor, re-did presents windows.

Fixed a scoping issue in innovation presents that was preventing marked character cultures from being effected.

Added clear all innovations button in innovation presents.

Opdatering: 24. juni 2023 kl. 1:23

Opdatering: 24. juni 2023 kl. 1:07

Changed the variable handling system for the checkboxes that are found throughout the menu. Due to the checkboxes not saving state when reloading the game, it was necessary to implement variable clearing for the checkbox variables when the cheat menu is first started.

After some testing on my end, the fix seems to have solved the issue, though I'm not 100% confident the solution doesn't have its own issues.

Opdatering: 23. juni 2023 kl. 21:05

Clear All Marks button on the main window will now clear the entire list, so if there are any null characters appearing hitting the button will remove them.

Opdatering: 22. juni 2023 kl. 21:11

  • Added perk point menu to the character editor options, where you can add or remove perk points of each skill type.
  • Added a marked checkbox to the character editor window. When checked, changes made in the character editor will effect all marked characters. If unchecked, changes will only apply to the player character. This checkbox is the same as the character spawner checkbox, so the state of the checkbox will carry over through the different windows.
  • The marked change to character editor is only partially complete currently, notably the presents menu does not work for marked characters yet, only the player character.
  • Added the spawn army button back into the marked character screen, with the original functionality from mrtats advanced cheat menu.
  • Also changed the increment option on the marked character window to have an upper limit of 10k instead of 5k and made it go up / down by progressively larger numbers the higher the value (aka less clicking required to max it out).
  • Added a new Army Spawn option to the main cheat window. This will allow you to pick a number of soldiers you want a spawned men at arms unit to consist of, then pick from a list of available men at arms types.

Opdatering: 21. juni 2023 kl. 22:07

Changed the impregnate character interaction to allow picking how many children will be born.

Added child and sibling options to family spawn character tab.
Added knight and commander options to councilor spawn character tab.
Changed the councilor tab of spawn character to a scrollbox.
Finished localizations for spawn character menu and added icons to the scrollboxs for councilor and court tabs. The icons for the court tab are not the best options, if I find some icons to use in their place I'll add them in.

Opdatering: 18. juni 2023 kl. 22:58

Implemented most of the character spawner menu. Includes features to set age from 1 to 100, spawn multiple at once from 1 to 10, spawn the characters with immortal, 100 stat man, or an assortment of good traits, set the characters to be female, and a checkbox to allow spawning the setup character / characters for all marked characters.

So far, the councillor spawner is fully implemented, though I may add on the ability to spawn commanders / knights into that section of the menu, as they aren't in yet.
Also implemented is court characters section, which includes buttons for normal and op courtier spawns, as well as the low born variation of each (no dynasty).

Still need to do the family spawning menu, which will include spawning an heir, spawning children, spawning spouses, and concubines. Will consider adding sibling spawning as well, but it's not a priority.

Opdatering: 15. juni 2023 kl. 13:52

Changed the add hook interaction, now gives you option of what hook to add.

Made the cheat menu button disappear when in the barbershop or royal court.

Added a change all county interaction that gives you the ability to max all realm counties control or development. At the moment this applies to all realm counties of the person you right click on, regardless of the titles the character you right click on controls. I plan to make this only change all counties that are under the character you right click on, including their vassals.

Opdatering: 12. juni 2023 kl. 18:17

The modifier menu is basically done, just need to wrap up some localisation issues and it will be complete. All the modifiers I plan to add to the menu are in and functioning as intended.