Monster Train

Monster Train

Beyonder Clan
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更新于:2024 年 7 月 26 日 下午 4:53

Version 0.9.10:

* 'Phleghmbuyouancy' has new art.

* 'Coping Mechanism' rarity changed to uncommon.

* 'StonedStone' now adds 'Draw +1 next turn,' in addition to Therapeutic.

* New artifact added: [Hellborne Pathogens] 'Helleopathic Remedy' (DLC required). Friendly units no longer attack. Instead, they increase spell power on their floor by [attack] x Hits + [health].

[Bug fix] Removed Cave of a Thousand Eyes from the 'All Units' banner pool. This prevents it from appearing in card draft rewards outside of the cavern event.

* [Succubus] Scourge Magnet artifact redesigned. It now instantly draws Blight and Scourge cards when they're added to your deck and makes them no longer discard (same effect as Frozen). This change was made to address unintentional memory hogging that could result from mixing Succubus mechanics with the 'Magnetic' card trait.

[Bug Fix] Fixed a bug associated with re-rolling champion upgrade paths. The new versions will now properly overwrite the previous ones.

* Improved functionality for locating missing Essence data in run summaries. This only applies to run summaries where the original Beyonder run history data is missing.

更新于:2024 年 4 月 1 日 下午 7:17

Version 0.9.9:

[Bug Fix] Playing Manic Disorder at high ember values is now restricted to shuffling the deck once, after which cards cycle back through the draw pile. This mitigates a glitch that can happen if the deck fails to reshuffle properly, resulting in adding multiple fake copies of a card to the deck.

[Bug Fix] Cards with the 'Purge' trait will now properly be removed from the deck if playing them causes the deck to be reshuffled. This was affecting spellchain copies of cards that could draw multiple cards like Manic Disorder or Awoken's Railspike.

[Bug Fix] Cave of a Thousand Eyes' pyre damage on reserve no longer scales with attack upgrades.

更新于:2024 年 3 月 28 日 下午 6:52

Version 0.9.8:

[Bux Fix] The vanish effect of Loco Motive Horror variant C will no longer trigger in preview mode. This will prevent it from erroneously returning from the dead.

[Bug fix] Apostle of the Void will now properly kill Undretch and Veilrich units at +2/-2 Mania. Previously, it would preview the death effects at +2/-2 Mania, but wait until +3/-3 Mania to actually kill them.

[Bug fix] Disabling the Beyonder clan mod on the main menu screen will now clear the current selections for Mutators and Expert Challenges. This prevents some visual glitches that can occur from referencing content that does not exist in the base game on the clan selection screen.

* Loco Motive Conductor variant C's Hysteria effect now also roots enemies in addition to mutating them, but the effect only targets non-mutated enemies. The jitters effect for enemy mutated units on anxiety remains unchanged.

* Beyonder-specific common magic upgrades (-1 compulsive, +10 spell power afflictive) will now always re-roll into a different option. This also slightly reduces the frequency they can appear.

更新于:2024 年 2 月 13 日 下午 9:46

Version 0.9.7:

[Bug Fix] Duplicating a unit with a Beyonder essence now costs pact shards again.

[Bug Fix] Fixed a bug that could cause improper Beyonder run setup data to be saved to the local run history file in certain circumstances. This could cause improper setup when replaying old runs from the run history screen.

[Bug Fix] When doing a quick restart, the changes to Beyonder units will now be reflected immediately in the log book. This makes it easier to reroll for certain combos.

* Beyonder champions are no longer flagged as banner units.

* Balance changes: Tweaked the stats of the uncommon-tier banner units, reducing base stats and adding stat boosts to the randomized starting upgrades. This increases the variance and improves essences. Soundless Swarm and Formless Horror have more stats overall while Furry Beholder and Malevolence have less. The randomized upgrades that scale off Mania now also apply Formless or Soundless, making them easier to use.

更新于:2024 年 2 月 5 日 下午 6:52

Version 0.9.6:

* The Mania meter is now properly attached to the battle HUD and no longer floats in space.

* Bug fix: Mass Hysteria will no longer erroneously target Chutzpah with the damage effect.

* Modified the Hellhorned artifact 'Impspector Gadget' to apply its multistrike effect to all non-cardless token units, instead of being exclusive to imps. (Note: all units will count as token units with the Hive Mind mutator in effect.)

* Awoken artifact 'Fasciated Kernels' now only increases the pact shard cost of infusions by 15, to a new total of 40. Think of the cost as follows: 10 (purge) + 15 (infusion) + 15 (second infusion).

* The persistent Chronic from 'Primordial Soup' can now benefit from status effect multipliers, such as Doublestack and Entropic.

* Bug fix: Loco Motive Horror variant C no longer shows the tooltip for 'Quick' on upgrade levels I and II.

* Updated card art for Soundless Swarm.

更新于:2023 年 12 月 31 日 下午 7:09

Version 0.9.5:

* Bug fix: The 'replay run' button will no longer randomize starting classes if they were originally randomized.

* Rephrased the description of the 'Black Light' artifact to help clarify its effects.

* Slightly reduced 'Seizure's' scaling damage from 30 per Mania to 25.

* Updated status effects to make icons visible. Added some VFX effects as well.

* Added new Mutator 'Petty Vengeance.' This adds a Vengeful Shard to the deck after each battle.

* Added new Mutator 'Madness Within.' This makes all cards Manic during battle, but adds some Beyonder cards to help make use of this.

* Tweaked how the localization of unit essences is handled to allow for better optimization.

* Fixed a typo in the tutorial text.

* Added tooltip icons for Anxiety and Hysteria unit triggers.

* Cost adjustments from the randomized unit essences now also effect X cost units.

* The Cave of a Thousand Eyes grows restless. Find them in the wild, or recruit them with the 'Restless Beast' mutator or 'Truest Champion' expert challenge.

更新于:2023 年 9 月 24 日 下午 8:24

Version 0.9.4:

[Bug Fix] Fixed a bug that allowed Highlander to target enemy units.

更新于:2023 年 9 月 7 日 下午 9:07

Version 0.9.3:

[Bug Fix] Fixed a crash that could occur when loading with the Arcadian and Equestrian clans present.

* Added missing 'Frozen' tooltip to the new Equestrian artifact 'Memory Jewel'.

更新于:2023 年 9 月 4 日 下午 10:07

Version 0.9.2:

[Bug Fix] Solgard no longer succumbs to Panic and Neurosis while phased.

[Bug Fix] Fixed preview errors for cards that scale off Mania.

* Pop-up notification text for Chronic when 'Bloody Tentacles' is in play is now more consistent with other stat boost notifications.

* Silencing eaten triggers will now prevent a unit from being eaten. It will instead be allowed to eat other units as if it had no eaten ability.

* Slightly reduced Jitters stacking of Loco Motive Horror variant B.

* Removed non-entropic card filter from 'Forbidden Sticky Note'. This allows you to use it to freeze cards that are already Entropic. Also added some logic to prevent stacking Entopic and Frozen multiple times on the same card.

* 'Panic' and 'Neurosis' now have more distinctive icons.

[Bug Fix] 'Chronic' should be more reliable when multiple units die to the same sweep attack.

* Updated the clan's card frame borders.

* Brightened the clan colors to make them more distinctive from existing clans.

* Malicka's Hellhorned artifact 'Impspector Gadget' redesigned. It now grants imps multistrike for each other pure imp on the floor when they are alone.

* Condensed several tip tooltips. This is more consistent with the game's tip tooltip format.

* Added additional tip tooltips.

* Epidemial Soundless variant C now adds a slight attack boost on Hysteria trigger, though the health loss still remains significant.

* Added character attacking chatter sayings. This will trigger at game speeds below 'Super Ultra'.

[Bug Fix] Added error checking to stop Seraph the Diligient's card consume mechanic from crashing. This bug was likely caused by Vexation's base ability that discards a card.

* Changed the base size of 'Deathwood' to three.

* Chutzpah's essence is now more impactful, but now adds a size increase as well, negative scaling increased.

* 'Mass Hysteria' now specifies that it only works on the current floor, to be consistent with similar effects.

* Condensed the description of the 'Black Light' artifact to better fit in the text box.

* Added new artifact 'Seed of Doubt'. This replaces 'Unstable Energy'. Seed of Doubt applies Panic and Neurosis to enemy units when they enter the top floor.

* The 'Therapeutic' spell upgrade is now restricted from being placed on cards whose sole effect scales with Mania, as this makes them useless. Therapeutic is also restricted from 'Embrace the Madness' and 'Entropic Storm'.

* 'Embrace the Madness' now shows preview text.

* Added Beyonder versions of the Arcadian Analog spell.

更新于:2023 年 7 月 22 日 上午 6:07

Version 0.9.1:

[New Feature] Character chatter data has been added! Please note that most chatter messages are disabled when the game speed is set to 'Super Ultra.'

* The trigger queue system will no longer break and stop working. Afflictive/Compulsive/Therapeutic card traits now activate after all other card effects have been resolved. This feels more natural. It also prevents certain targeting glitches that could happen when units die or change floors as a result of Hysteria/Anxiety triggers.

* Mania will now always be at zero when entering a new battle. This fixes a display bug that allowed the mania value from the previous battle to appear at the start of the next one.

* Stonedstone can no longer be applied to cards that are already 'Therapeutic'. Removed duplicate tooltip.

* Something messed up the tutorial seed which caused the Beyonder banners to be swapped with Awoken ones. Therefore, the tutorial seed has been changed.

* The tutorial now includes a message about Malicka's new artifacts.

* The Chronic status effect should now give the proper health bonus on triggering.

* Added more informative card selection errors for 'Pacing Rut', 'Forbidden Sticky Note', and 'Desperate Search'.

* Fixed preview text for 'Cerebral Detonation'. It now updates when hovering over a new valid target.

* Fixed pop-up triggered text for 'Chronic' when 'Bloody Tentacles' is in play.

* 'Mental Disorder' should now interact better with Offering cards.

* 'Black Light' secondary trigger queue reworked to involve less cycling between floors.

* Epidemial's 'Innumerable' path base ability now adds the copy to the discard pile, but also gains 'Stalker' at rank III. This preserves the original design at the highest rank while making it easier to cross paths with the endless 'Contagious' line without having to worry quite so much about flooding your hand with Epidemials.

* 'Innumerable' variant C now only spawns one duplicate ally at rank III instead of two.

* Tweaked the Jitters scaling for Epidemial's 'Contagious' path for variants A and B. Jitters now starts higher than Chronic, but doesn't gain as much per rank so they both end up the same at rank III. Variant C's Jitters ability changed from Hysteria to Incant. This works better for self-stacking Jitters with the champion's starter card, which is Compulsive.

* Attack bonus on 'Microaggression' essence reduced to +5. Added +5 health bonus to 'Three-Eyed Fish' essence.

* Reduced attack bonus on Veilrich Boon 00 from +18 to +12. It still also applies Quick.

* Veilrich Boon 06 Jitters stacking increased from 10 to 18 per Hysteria trigger. This targets the front enemy unit.

* Neurosis should now properly silence revenge effects.

* Artifact 'Bed Monster' redesigned. It now causes friendly units to gain Rage 3 whenever they lose a stack of Jitters instead of increasing the per stack damage bonus of the Jitters debuff on enemy units.

* 'Eyeballs for Days' cost reduced to 0.

* Rank III of Loco Motive Horror path variants A and B, along with rank III Conductor variant C, now apply fewer jitters per trigger. Due to the quadratic growth of increasing stacks, this is still more than double the damage potential from the previous rank II.

* Updated character art for Soundless Swarm.

* Tweaked character art for Epidemial.

* 'Supplemental Dead Brain' can now be played on units that are already mutated. It will still mutate the target, though.

* Status immunities granted by Formless and Soundless no longer erroneously apply in preview mode.

* Epidemial's 'Innumerable' path variants A and B changed to immediate effects on summon instead of persistent passive benefits. Effects now scale per upgrade level.

* 'Vial of Black-Eyed Blood' effect can no longer stacks multiple times on the same unit. This mainly applies to the clones from Epidemial's 'Innumerable' path.

* Added support for the 'Move Battle UI Mod'.

* Revised some lore tooltips and tutorial text.