Arma 3
ACE - D.U.M.P
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Update: May 26, 2023 @ 8:09pm

Update: May 26, 2023 @ 4:09pm

- Fixed compatibility bug thay would make players stuck in stand animation when excecuting defecate action;

- Since needed to upload fix... Enhanced the "unconscious evacuation", giving you a slight chance (10%) of dirting your pants cuz of your injuried state. It will trigger if your bladder/rectum is at least 80% filled.

Update: May 25, 2023 @ 7:37am

- Last fix (check last update note) didn't cover 'food' digestion... so here it is;

- Still about "unconscious reliefing": Now, while in that state, you WILL involuntary dirt your pants, if you get to that point... BUT will not perform animations (obviously) and will get only the coherent warnings and sound effects for them (no groans). Poopy-pants penalties will still be aplied after waking up (clean yourself!)

**Sorry about the inconvenience of consequent updates

Update: May 24, 2023 @ 9:35pm

- Fixed bug that would make player, while in unconscious state, still have "Digestion Warnings" as also self-poopoo and self-pipi involuntary actions, making them stuck in those animations;

Update: May 23, 2023 @ 6:34am

- Added option to "relief" yourself via ACE Interaction or/and Scroll Wheel Action. Select your preference in CBA addon options (both are activated by default);

- Minor change in code do make 'Refresh' Benefit act only in the Stamina Bar, and not also zeroing your "fatigue" at the moment (less arcadish now).

Update: May 20, 2023 @ 3:15pm

- Finally properly FIXED mod signature;
(Server Admins, please delete old 'FT_DUMP.bikey' & 'FTAC_AceDUMP.bikey', sorry for the inconvenience)

- Added confirmation messages for all "events" of the mod: digestion, fatigues buffs, etc...
(Diferent displays type for digestion/fatigue benefits)

- Digestion time is a bit more random for each consume, and even more dynamic: "small foods" like banana, energy bar and sunflower seeds don't initiate digestion alone, and it takes 2 of them to fill up the stomach. If 1 of them is eaten after a initiated digestion, they WILL be processed too.

- Poopy-pants penalty: if you poop yourself, you'll get "stuck" with that shitload inside your uniform... Clean yourself up!

- Changed codes from all Fatigue Benefits, that would make stamina regular recovering go slightly higher then ACE settings;

- Enhanced 'Suplementation' effect to individually act in each ae1Reserve, ae2Reserve, making the benefit even more reallistic;

- Properly added, and tweaked, the 'Realism Mode' of 'Suplementation', to better act depending on efforts made during the process;

- Changed the "Energy Bar" to a standalone item, making Sunflower Seeds available again, to avoid dependencies problems;

- Added two food variants of HR and MRE to extend the lore of Field Rations to non-military factions: Daily Meal and Canned Food (proper 3d models, icons & sound effects added).

- Changed Water Bottle capacity back to 2 portions, as it's model represents a smaller container then the Canteen.

Update: May 15, 2023 @ 8:51pm

**Sorry for so much updates in short time, fellas! Been working to give you the best experience!

- Fixed signature (Please delete old .bikey from your server)

- Added "Realism Mode" for the 'Supplementation' Benefit:

When ENABLED, muscle endurance FULL recovery will depend on how much effort the player kept doing while the buff was being given... This makes player plan the use of the benefit for a real resting or low-pace period on the mission

If DISABLED, the Benefit will make long-term stamina and muscle fatigue completely recovered after about 15 minutes

Update: May 15, 2023 @ 1:51pm

Reverted due to unsigned last update

Will be redone as soon as possible

Update: May 15, 2023 @ 1:11pm

- Added the "Realism Mode" in the 'Supplementation Feature' CBA option, that if ENABLED, makes FULL Endurance recovery, after the time and coefficient rise, dependable of the effort you make during the process, and not something "magically" guaranteed.

- Added link to Portuguese translated version of the mod

Update: May 14, 2023 @ 9:50pm

- Corrected wrong description for CBA menu option;
- Adjusted PPX effects to slightly lower ratio;