Age of Wonders 4

Age of Wonders 4

Competitive PBEM
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Update: Dec 27, 2023 @ 10:05am

Update: Jul 10, 2023 @ 1:39am

Balance
- Primal Strike is active every turn instead of once per combat, damage reduced from 8 to 4
- Fabled Hunters bonus decreased to 80%
- Fast Initiative Haste effect duration increased from 1 to 2 turns
- Blizzard and Lightning Torrent deal 10 damage to be compatible with open beta
- Razing Cities default gold bonus increased from 150 to 450, in vanilla the bonus is 150 + 75 per province but due to the Pillage mod nerf it was only 150

Fixed Bugs
- Reaper's Dark Rites resistance bonus can stack
- Units does not evolve when they get the rank from Rite Of Enduring Duty
- Endurance Training affect heroes in the stack

Update: Jul 8, 2023 @ 8:19am

The new hero xp threshold ⤵️ is reverted bcz it causes heroes to also have 30 gold upkeep in open beta
- Required hero xp to level up is now consistent = 2 + 2x (current hero level)
New xp required: 6-8-10-12-14-16-18-20-22-24-26-28-30-32-34-36-38-40
Old (active now): 6-6-8-8-12-10-14-10-18-16-20-18-22-22-24-26-24-28-28

Update: Jul 8, 2023 @ 7:12am

Added 4 Map SizeRealm Traits
- Small: 60 x 60 hexes
- Medium: 75 x 75 hexes
- Large: 90 x 90 hexes
- Huge: 110 x 110 hexes
when you pick a map size realm trait Player Distance settings will no longer increase map size per player, it will only modify optimal distance between players capitals

Update: Jul 6, 2023 @ 5:22pm

The following changes are reverted to be compatible with the new open beta:
- Rapid Evolution Enchantment grant Rebirth instead of Resurgence which bring back unit to life with 25% hp after 1 turn of dying in combat
- Awaken and Twin Awaken cooldown increased from 1 to 2
- Awaken grant +2 spirit damage to repeating attacks and remain 4 for single action
- Star Blades cannot be stacked but it grant 2 times effect
- Leader and Heroes are not affected by Draconic Vitality
- Blaze of the horde now have max 10 stacks for tier 1 and max 10 stacks for non-tier 1 units

Update: Jul 6, 2023 @ 8:19am

Fixed some magic materials no defenders bug after last update
it was happening because of the Increased xp required for units with evolve, Now they have -50% xp instead and their xp threshold is back to normal

Update: Jul 5, 2023 @ 11:44am

General

  • Original Pantheon society traits now appear at bottom properly instead of blank spots but cannot proceed when picked, Created factions without competitive mod will now have the effect of pantheon society traits

    Balance
  • Hero XP required to level up is now consistent = 2 + 2x (hero level), Now it gets harder to level up on higher levels.
    - New xp required: 6-8-10-12-14-16-18-20-22-24-26-28-30-32-34-36-38-40
    - Old: 6-6-8-8-12-10-14-10-18-16-20-18-22-22-24-26-24-28-28
  • Leader and Heroes are not affected by Draconic Vitality (still looking for a way to replace effect on heroes with flat hp or 1 hp per level)
  • Rapid Evolution Enchantment grant Rebirth instead of Resurgence which bring back unit to life with 25% hp after 1 turn of dying in combat
  • Blaze of the horde now have max 10 stacks for tier 1 and max 10 stacks for non-tier 1 units
  • Awaken and Twin Awaken cooldown increased from 1 to 2
  • Awaken grant +2 spirit damage to repeating attacks and remain 4 for single action
  • Star Blades can no longer be stacked but it grant 2 times effect (+1 shock or fire or frost)
  • Call of the wild affect units in 2 hex radius instead of all units

    Fixed Bugs
  • Stand Together bonus does not apply on leader and heroes (this fix might not work on ongoing games)
  • Immolate + Heart Of Chaos deals extra 20 fire damage on burning units
  • Sacrificial Slaughter + Heart Of Chaos deals extra 20 fire damage per unit tier
  • Starting army gets Fire Runestone or Living Vine from Mana Channeler



Update: Jul 1, 2023 @ 10:47am

Just a minor fix, nothing important

Update: Jul 1, 2023 @ 10:08am

- June 30 and July 1 updates are now implemented
- Fixed an issue with no defenders placed on magic materials after those 2 updates

Update: Jul 1, 2023 @ 7:25am

June 30 and July 1 update are reverted because it produced an issue with magic materials having no defenders.
i am working on it and will release those 2 updates again soon