Barotrauma

Barotrauma

Enhanced Immersion
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Update: Apr 26 @ 1:37am

- Fixed outpost reactor showing the oxygen generator light sprite after the latest game update.
- Removed custom cursor. Will be improved with animations and released as a separate mod.
- Flashlight adjustments: Can no longer be worn on the head (I failed getting it to work that way, but it never made sense anyways. I'll make a craftable headlamp instead soon.), Reduced range by half, adjusted light color, increased power consumption slightly

Update: Jan 26 @ 5:04am

- Fixed zDoors - Fix made by guns
- Made ID panels on doors colorable and added a color signal input so it can be colored by a circuit

Update: Dec 22, 2024 @ 9:16am

- Removed jukebox override as it has more functionality in vanilla now
- Updated diving suit and exo suit animation priorities
- Changed flashlight to turn on when aiming instead of clicking, similar to the underwater scooter. This now allows using a revolver and flashlight together again.

Update: Oct 23, 2024 @ 8:18am

- Fixed closing sound playing rapidly multiple times for secure and toxin cabinets.

Update: Sep 9, 2024 @ 10:37am

- Fixed devices with open and close animations not deteriorating.

Update: Aug 29, 2024 @ 10:06am

- Fixed NT Eyes compatibility. Should no longer cause issues and should disable the zoom slider now.
- Zoom code refactor.

Update: Aug 24, 2024 @ 2:14am

- Fixed compatibility issues with NT Eyes. The zoom will now automatically disable when NT Eyes is installed to use that mod's code instead.
- Fixed flashlight draining its battery when it or the weapon it is mounted on is not equipped.
- Fixed having to double-click to turn a new flashlight on or to turn a flashlight off when detaching it from a weapon.

Update: Aug 18, 2024 @ 9:50am

- Fixed texture "not multiple of 4" warning when playing with texture compression turned on.
- Updated all diving and exo suits to feature the latest protection stats.
- Updated the diving mask to also make breathing sounds and bubbles underwater.
- Ranged weapons now zoom out the camera a little further when aiming.
- Melee weapons now also zoom out the camera when aiming.
- Relocated the config to a different folder to prevent it getting reset by updating the mod. You should no longer have to reconfigure your settings after updating the mod.

All zoom and config changes made by jia. Thank you!

Update: Aug 17, 2024 @ 10:48am

- Fixed Error:
"/Lua/EnhancedImmersion/Config/init.lua(14,3-105): bad argument #1 to 'clamp' (number expected, got nil)" - Thank you jia!

Update: Aug 6, 2024 @ 11:38am

- Added configuration menu to adjust camera zoom (Made by jia)
- Added new footstep sounds from the good old Barotrauma Audio Overhaul, but now adjusted to not sound like coming from all directions.