Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Empires of Europe 1100
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Update: Jul 24, 2024 @ 2:54am

Empires of Europe 1100 - 1.2.10 Update

This update brings some important QOL changes, as well as some new endgame mechanics and unique items.

• Addition of custom music
• New settlements: Amsterdam, Debrecen, Cluj, Hamedan
• Replace Eastern Europe town scenes
• New Rus banners
• Integration of BannerColorPersistence
• Integration of Custom Spawns for "Crusade/Jihad" mechanics
• New unique weapons and armour as exclusive rewards
• Integration of "Customisable Clan Tier" - Clan Tier Renown will be reduced for tiers 3-4, and total tiers will be increased to 10
• Fix for incorrect culture for "Rum" lords
• Updated translation strings by Reiko
• Fixes to incorrect Arab/Berber townspeople templates
• More appropriate culture icon for Persian culture

With this update BannerColorPersistence is now directly integrated, and no longer required by the player. Existing players can remove this mod from your modlist.

This update IS NOT SAVEGAME COMPATIBLE due to new settlements.

Update: May 18, 2024 @ 11:01pm

Version 1.2.9.2

Hotfix for invulnerable Assassin and Pirate Leaders.

Update: May 2, 2024 @ 4:14am

Empires of Europe 1100 - 1.2.9.1

This is a massive update, and a long time coming. It includes everything listed in ⁠📋-planned-updates⁠ plus a whole lot more.

Major changes include:
• Update to Europe Map 1.2.9.3 (MAKE SURE YOU UPDATE THE MAP)
• Addition of Persia including 7x new settlements
• New clans for the Seljuks (in the persian territories)
• Addition of Armenian culture and Kingdom (Cilician Armenia)
• Many new settlements in Anatolia, Greece, and Germany
• Sami areas are completely removed
• Custom ports for Jatara, Pisa, and Caesarea
• Lots of changes to cultures and cultural layouts
• Major buffs to Turkic troop trees
• Custom bandits replacing some mercenary clans

The bandit update in particular is quite interesting, and something Erik will take a lot further, including new extended troop trees for Erik's Troops 😉

Updates are live on Steam and Nexus.

NOT SAVEGAME COMPATIBLE.

Update: Feb 5, 2024 @ 4:06pm

1.2.8.5 - Rebellion Hotfix

- Fixes crashes related to rebellions.
- Changes to Seljuk and Cuman Troop Trees

Update: Jan 28, 2024 @ 2:47pm

1.2.8.4 - New ECM Version and Major Bug Fixes

- Compatibility with ECM 1.2.8.6
- Fixes to Belgrade, Zaragoza, Caesara Castle, Mush, and Antioch position for siege equipment
- More appropriate tournament weapons for new towns
- More appropriate lord and party templates for rebels
- More appropriate mercenaries for each town/culture (crusaders only in europe, etc)
- Fix for children of lords having vanilla equipment sets
- Cultural starting positions
- Fix for Portuguese flag and colours
- Fix for Galway ownership
- Renamed horses (thanks to @saulyin97)
- Start Date will once again be Spring 1100
- Missing parents options added back in
- Campaign option removed
- Opening cutsene removed
- Edessa gate location is fixed
- Arab Militia renamed to Tribesmen
- Fixes to some of the broken dialogue referencing vanilla kingdoms/cultures
- Menavlion replaced with more appropriate spear for all T5/T6 Cavalry
- Update culture for Tovuz, Sevan, Poti, Koutaisi, and Akhalkalaki
- Update to Scottish Highlander 2H skill
- Update to Khan's Guard Bow Skill

For the first time in a long time, this version IS SAVEGAME COMPATIBLE! So you can continue your current campaigns. Although some minor fixes will not be present unless you start again.

Apart from a huge amount of bug fixes, this update reintroduces the quality of life changes including Start Date, Missing Parent's options, Cutscene removal, etc. Big thanks to @Sandipan for getting the old code working!

Update: Jan 20, 2024 @ 7:03pm

1.2.8.3 - Compatibility Update

- Update for compatibility with Europe Map (ECM) 1.2.8.5

Unfortunately this IS NOT SAVEGAME COMPATIBLE. You must start a new game.

Not my fault this time...the Europe Map update requires a new save!

Update: Jan 14, 2024 @ 6:10pm

Version 1.2.8.2

- Rename "Welch" to "Welsh"
- Fix Serbian culture for Belgrade and Stari Ras
- Fix to incorrect equipment sets for mercenaries
- Change polish towns to western templates
- Change to settlement production types so that all towns have at least 1x, and only 1x food producing settlement
- Fix for crash related to mercenary contracts

NOT SAVEGAME COMPATIBLE

Update: Jan 9, 2024 @ 2:43am

1.2.8.1 - Bannerlord 1.2.8 Compatibility Update

This release brings compatibility with Bannerlord 1.2.8 and Europe Map 1.2.8.
New version numbering to align with Bannerlord and Europe Map.
Support for all new features including dynamic weather, formation targeting, kingdom destruction, etc.
Addition of Serbian and Welch cultures including NPCs and Troop Trees.
Many new settlements in England, Spain, Anatolia, and the Levant.
New clans and lords for Castile and Aragon.
Bug fixes for various units, including the "DefaultPartyTrainingModel.GetEffectiveDailyExperience" crash.

Not Savegame compatible!!!

Note that this is an initial release to bring 1.2.8 support and not everything is working yet. In particular the former QOL changes including start year, sandbox only, and character creation fixes are not yet available.

Update: Dec 2, 2023 @ 3:15pm

1.6.4.2 - Compatibility Update

- Compatability update - changes to how vanilla units are handled. This should help with compatibility for other mods like Improved Garrisons, etc.
- Improvements to equipment sets for English, French, Sicilian, Spanish, and German, and Byzantine Lords.
- Byzantines are renamed to "Romans", and the culture is "Roman".
- Improvements to English and French militia troop trees.
- Custom Scene for Main Menu.
- Removed Nordic two-handed swords.
- Further fixes for incorrect male/female equipment sets.
- Introduction of Ribe and Lund settlements for Denmark.
- 1x new clan and 2x new lords for Denmark

This version IS NOT savegame compatible due to the introduction of new settlements.

This version should bring compatibility with any mod that uses vanilla units, ie: Improved Garrisons, etc.

Update: Nov 19, 2023 @ 4:22pm

Version 1.6.4.1

Minor patch to fix version numbers