RimWorld
Sandstorms
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Update: 3 okt 2023 om 10:21

fix: buildings on walls are considered outside and can break down even when between enclosed rooms

Update: 29 sep 2023 om 13:27

fix: the 'water freezes' mod causes sand to remain on water tiles when the sand fell on ice tiles

Update: 31 aug 2023 om 6:04

Feature: realistic planets: add integration

Update: 21 jul 2023 om 12:21

Minor fix: Game condition implies sandstorms are always forced

Update: 22 jun 2023 om 13:01

Refactor: Move Breakdown logic from harmony patch to WeatherEvent
Fix: Sand recache always uses current map rather than map with sandstorm

Update: 15 jun 2023 om 3:15

Chore: Remove debug messages

Update: 15 jun 2023 om 3:01

Fix: Sand not being removed due to over-tuned value difference checking

Update: 13 jun 2023 om 13:50

Fix: Overambitious caching leading to x0 sand add rate

Update: 11 jun 2023 om 4:20

Change: Increase sand buildup rate
Change: Reduce sandstorm commonality weight to 65% in most circumstances
Change: Reduce sandsturm duration to only last between 3-24 hours

Update: 1 jun 2023 om 8:43

Fix: Stone smoothing terrain causes double-job with terrain issues