Crusader Kings III

Crusader Kings III

A Game of Thrones
Viser 61-70 af 127 forekomster
< 1 ... 5  6  7  8  9 ... 13 >
Opdatering: 5. okt. 2024 kl. 16:51

[Release] Build 0.3.3 // “The world made no sense when a great prince died so a hedge knight might live.”

Additions:
-Roads to Power DLC and 1.13.0.4 Compatibility
-Shadows of Ashford Bookmark, set after the events of The Hedge Knight
-New Bookmark UI
-New Flatmap
-New DNA's and Portrait Modifiers
-Dynastic Regional Crown Variants
-Swann Crown
-Dead Dragon Viewer
-Horn of Herrock Icon
-Several new Beyond-the-Wall artifacts
-New Wildling events
-Wildling Wall Dissolution Reward Dynasty Modifier
-War of Succession landless adventurer scenarios
-Golden Age Table
-Valyrian Mirror and Dragon Doll artifacts
-Terrain Traditions

Changes:
-War of Succession helpers can include lovers, parents, and house members
-Map Transparency tweaks
-Dragon customization window reordered
-Webber coat-of-arms updated to new lore
-Scorpion buildings removed
-Scorpion defenses will be automatically applied by having anti-dragon warfare innovation and a fort level over 10 or higher level workshop buildings
-Scorpions will be less deadly to dragons but more likely to prevent them from getting special combat events
-Valyrian cultural traditions can be adopted by holding a county with Valyrian heritage in appropriate regions, rather than only the Crownlands
-Wildling marriages will care more about good traits than nobility
-Most Devout will not be a selectable trait in Ruler Designer
-Wildlings cannot buy knighthoods while their culture has the wildling tenet
-Sending a prisoner in a grand betrothal to the Wall will not force their families into a feud
-Loading Screens will be properly randomized
-Golden Company Men-at-Arms split into two regiments
-Updated crown textures
-Updated Dragonstone floor texture
-Regional cultural traditions have been moved to the appropriate region category and only show if you are in the correct region
-Extra castles along the wall are now ruins instead of empty holdings
-Ruin holdings give +1 domain limit so they don't count against held titles
-Gift counties all have republic capitals and are given out on game start
-Spouses of Princes and Princesses remain Lords and Ladies
-All appropriate Westerosi rulers start with Maesters
-Less Catholic High Septon robe

Fixes:
-Several events will properly check if a scheme can be started before trying to start them
-Petty Kingdoms declared via decision will be de jure to non-IT empires if their previous kingdom was
-Bonded but untamed dragons will go wild on death of bonder without a dragonpit
-Cannot use invite kingsguard interaction while in an event inviting more kingsguard
-Personal Coat-of-Arms colors Fix
-Wildling struggle granting land to local noble catalyst fixed
-AI Dragonriders under 14 can't be knights
-Double Dragonrider fix (reverse Uno)
-Wildlings taking the Iron Throne with Maesters innovation unlocked will not brick game
-Human checks in more events
-Feudal Night’s Watch Inheritance Fix
-Free City Inheritance Fixes
-Megawar Fixes
-Royal Bastard Fixes
-Coronation Fixes
-Localization Fixes

Opdatering: 24. sep. 2024 kl. 7:51

[Hotfix] Build 0.3.2.1 // “I was made to kneel at the royal feet beside Grand Maester Pycelle and Varys the eunuch, so that he might forgive us our crimes before he took us into his service”

Fixes:
-Coronation status will no longer reset each time you get a new title
-Fixed bug with coronations and losing titles.

Opdatering: 23. sep. 2024 kl. 23:17

[Release] Build 0.3.2 // “Even now Viserys did not understand. ‘No,’ he shouted, ‘you cannot touch me, I am the dragon, the dragon, and I will be crowned!’”

Additions:
-Memory when bonded but untamed dragon dies
-Crown of the Seven added
-New Beyond-the-Wall buildings
-Horn of Herrock artifact added

Changes:
-Crabfeeder buffed
-Burned wedding event fires less often
-Westerosi kingdoms without custom throne rooms will receive specific vanilla courtrooms rather than random cultural ones
-Players with dragonriders commanding their army can order them to use their dragon in siege -Scorpion Men-at-Arms tweaks
-AI will hire Scorpion Men-at-Arms when warring a realm with dragonriders
-AI can make religious crowns if no other unique crowns are available to them

Fixes:
-Fix for dragon leaving Dragonpit
-Fixes for events giving more than four personality traits
-Stopped physician event from firing twice when injured in dragon sieges
-Dragon designer new gene fixes
-Court position effectiveness fixes for harbormaster and wardens
-Decrease frequency of tabletop tantrum event firing
-Pitted eggs will be returned after firing the head Dragonkeeper
-Disabled several events from including Night’s Watch as random ruler neighbors
-Fixed issue in free city succession defaulting them to partition
-Dragons from rare event post-Summerhall failure event will have varied colors
-Historic dragon DNA’s will match their canon dragon DNA’s
-Dragon color flags will be updated after changing the dragon's color in the customizer
-Localization Fixes

Opdatering: 6. sep. 2024 kl. 12:52

[Release] Build 0.3.1 // “‘Grapes are real. A man can gorge himself on grapes. Their juice is sweet, and they make wine. What do dragons make?’ ‘Woe.’”

Additions:
-Canon dragon rules; AI characters will attempt to tame their canon dragons if available, characters that canonically hatched eggs will hatch their canon dragons when cradling, and characters will always succeed bonding or taming their canon dragons
-Additional dragonblood rules for number of generations and Valyrian heritage
-Visit Dragonpit Interaction to take underage children or house members to try to bond or tame a pitted dragon
-Flavor events for characters with children with crademate dragons
-High Winter Tunic
-Large Valyrian Braid (for women) and Pointy Beard
-Red Lake Dragonlore Point-of-Interest added
-Dragon Slaying and Dragon Hatching Activity give legend seeds
-Dragon Horn and Snout Profile added to Dragon Customizer
-Essosi Valyrian cultural traditions added
-Various Essos cultures now have unique building models
-New unique building icons
-New Coats-of-Arms
-Added Coat-of-Arms Designer Emblems
-Silly Mode

Changes:
-Cannibal event balancing
-Capture wild dragon balancing
-Dragon travel speed reduced to maximum game supported speed
-Crabfeeder's heir will be undesignated if he wins his war against Daemon
-Dragonlore not longer requires an egg to collect
-War of Succession trigger balance updated
-Army regency tweaks
-Daemon cannot be fired after being granted the Hand of the King boon
-Dead characters will not wear sick rags
-Dragon namelists are not gendered
-Three Daughters title has tooltip indicating it cannot be created without decision
-Valyrian heritage cultures without unique name lists will use the High Valyrian ones instead of only having two placeholder names
-Rhaegar will disinherit all other legitimate children in the associated Tower of Joy options, not just those of his current spouse
-Marriage AI updated to reduce number of characters affected by incorrect lineality maluses
-Only AI wildlings and pirates will raid the Night’s Watch
-Only Aegon's original 7 eggs will be involved in Summerhall
-Head Dragonkeeper cannot be a landed character
-Serving in your liege's army is defaulted to off
-Faegon Invasion Claimants will have specific traits when invading
-Updated alternate names for Jon based on gender/culture
-Updated bookmark character selection with important relations

Fixes:
-Double dragons Fix
-Fix for women joining Night’s Watch
-Proclaim Iron Throne correctly sets vassal kingdoms as de jure
-Sending someone to the Night’s Watch will remove their dragon if bonded, not only if tamed
-Fix for dragonrider trait not updating correctly after dragon dies
-Characters will be less likely to start new schemes while using the bond with dragon scheme
-Characters will now get Dragon Widowed trait when intended
-Revenge wars can only be carried out by and on landed counts and above
-Taking a child to the dragonpit in the dud egg event will only be available if there is an valid dragon to bond with
-Hatching activity will not get soft-locked if you choose to sacrifice a life and all your guests refuse
-Canon Children will have correct portrait modifiers assigned even after death
-Sending a Grandmaester to the Night’s Watch will not brick save
-Dragons cannot be claimants
-Dragons and riders that have fled a siege will not die anyway
-House feuds cannot be triggered by secret murders
-Dragon combat Fixes
-Grand weddings will not invalidate when hosted at the location of the non-dominant partner
-Missing Lord Commander and Kingsguard Fixes
-Night’s Watch cannot move capital away from Wall duchy while it is held
-Night’s Watch cannot take loans from Iron Bank
-Beyond-the-Wall cannot take loans from the Iron Bank by journeying south of the wall
-Dragons restricted from several events that should be human only
-Dragons will not flee to ruins
-Distribute Alms event uses vanilla cooldown
-Myr Travel event will no longer spawn dozens of identical characters
-Shattered Realm Fixes
-Cities held by Night’s Watch will be Republics
-Night’s Watch granted to "local nobles" will have correct governments
-High Valyrian  characters cannot convert wards under "Disallowed" conversion rule
-AI gifting/destroying important artifacts fixes
-Unsupported no beard genes that would cause hereditary baldness removed
-Dragon Province Danger modifier sometimes persisting after death fixed
-Duskendale Point-of-Interest fix
-Refusing to command in your liege's army will not stop you from commanding your own
-Characters who are training for kingsguard will not ask to go to the Wall
-Court poet will stop stealing realms
-Characters who would not otherwise cheat will not do so in certain events
-Dragonriders who become dragons will not keep dragonrider traits
-Moonmen will receive Vale cultural armor
-Divine Marriage tenet can be selected with adelphogamous marriage
-Female Targaryens who are heirs to titles other than the Iron Throne will marry matrilineally under Advanced Marriage AI
-You cannot be a knight for your liege while commanding your own army
-Canon children guardians fix
-Inquisitive characters will not be shown zealous personality development options when they cannot receive the trait
-Forming the Three Daughters title will correctly set up title laws and elections
-Dragon eye color no longer affects horns
-Fewer AGOT filler events will trigger while characters are unavailable
-Littlefinger does not start with a visible facial scar
-Terrain Modifier Fixes
-Megawar Fixes
-Rogue Prince Scenario Fixes
-GUI Fixes
-Localization Fixes

Opdatering: 28. aug. 2024 kl. 12:48

Hotfix 0.3.0.3 // "It was Princess Rhaena, legend says, who put a dragon’s egg in Princess Alysanne’s cradle, just as she had for Prince Jaehaerys two years earlier."

Additions:
-Oakenseat Artifact Icons
-Building Icons
-Coats-of-Arm Additions
-"Rename Dragon" interaction will always be visible (though only usable if you can actually rename the dragon) so dragons always have an interaction menu

Changes:
-Updated several crown icons to reflect newer models
-Parents will not double cradle egg a child
-Twins will get their own event for cradling eggs
-Player can now choose which egg to give child in cradling event
-Dragons will go wild when their rider is sent to the Night's Watch
-Faith of the Seven patron menu will only be visible when looking at the Faith's religion
-Removed Royce strong seed
-AI will always be willing to accept their historical sword as a gift, even when they cannot use it
-Aegon and Maelys' eggs cannot be stolen before they refuse or complete their story cycles in Ninepenny Kings
-Arthur Dayne will start game with Dawn equipped instead of generic Kingsguard sword
-Army regencies will be ended if possible after war ends
-AI won't surrender to dissolution and claimant faction demands

Fixes:
-Dragons will stop taming dragons (hopefully)
-Dragons restricted from several events that should be human only
-Fix for Dragonkeepers running off with your eggs when your landed heir inherits
-Removed dragon specific gene from ruler designer
-Characters that inherit a Dragonpit they have been forbidden from will be able to interact with it afterward
-Characters will not give away their capital county in a court event
-Localization Fixes

Opdatering: 26. aug. 2024 kl. 21:21

Hotfix Build 0.3.0.2 // "...he drank a jar of wildfire, after telling his friends it would transform him into a dragon, but the gods were kind and it transformed him into a corpse."

Additions:
-Choose dragon gender option in start-up dragonrider customization
-Hatchling option in start-up dragonrider customization
-Building Icons
-Coats-of-arms

Changes:
-Beyond the Wall Struggle casus belli tweaks and fixes
-Wildling religions now have cremation funerary tenet
-Dragons now have character modifiers for speed and safety
-Updated petty kingdom names and adjectives
-Inappropriate character excluded from dragonseed pool for Dragonseed Summoning decision

Fixes:
-Fixes for characters becoming dragons
-Characters who bond with a dragon hatched via hatching activity will be able to tame them
-Rebuilding King's Landing Dragonpit will not reset existing dragonpit laws/amenities
-Wild pool dragons missing capture button fix
-Dragons restricted from several events that should be human only (settle in folks, this is going to a regular fix message for a while)
-Fix for secret identity story cycle firing at inappropriate times
-Music fix
-GUI fixes
-Localization fixes

Opdatering: 24. aug. 2024 kl. 17:57

Hotfix Build 0.3.0.1 // "This Myrish wizard swore he could hatch it if I gave him a year and all the gold that he required. When I grew bored with his excuses, I slew him…”

Additions:
-Dragonrider Dynasty Legacy Illustration

Changes:
-Marriage AI Tweaks
-Tooltip informing you when you will be able to host a dragon hatching activity again in Ninepenny Kings start
-Dragon hatching activity can be started by characters without dragonblood
-Vaegon will lose his "the Dragonless" nickname if he tames a dragon
-Wildlings and non-wildings will not invite each other to grand weddings
-Viserys' A Question of Succession options will be limited when a player is playing Rhaenyra

Fixes:
-High Tide building requirements fixed Rhaenyra and Daemon will not give birth to infinite stillborn girls when Canon Children is on
-Fix for empty title COAs on creating cadet
-Dragons restricted from several events that should be human only
-Second green dragon egg can be selected in dragonrider choose your egg event
-Dragonkeepers will return eggs to court owner on death
-Music fixes
-Iron Bank event fixes
-Maester fixes
-Localization fixes

Opdatering: 23. aug. 2024 kl. 20:13

Opdatering: 23. aug. 2024 kl. 6:13

Release Build 0.3 // “Once there were two moons in the sky, but one wandered too close to the sun and cracked from the heat. A thousand thousand dragons poured forth, and drank the fire of the sun. That is why dragons breathe flame. One day the other moon will kiss the sun too, and then it will crack and the dragons will return.”

Additions:
• New Bookmarks:
-The Rogue Prince bookmark complete story cycle
-Golden Age sandbox bookmark centered on the apex of Jaehaerys' reign

• Dragons as Characters
-Fully Dynamic Dragons Visuals, via the Ethnicity System
-Historical Dragons with DNA and relationships
-Added Dragon Designer, to allow customization of your scaly companions
-New stats such as Draconic Dread, Temperament, Taming Chance and Size
-Added Dragon Namelists
-Notification System regarding Dragons (Eggs Hatching, Death, Taming)
-Dragons are assumed male by default, until discovered to lay eggs (some exceptions for rider preference)
-Dragons are either wild, owned, or tamed
-List of past riders on Dragon Character screen
-Dragon specific filler events
-Events related to Wild Dragons roaming
-Soft cap on dragon numbers and associated game rule

• Hatching
-New Ceremony to Revive the Dragons, with two hatching paths: Esoteric (sacrifice) and Knowledge (dragonlore)
-Unique dragon egg sale events for Targaryens
-New Cradling interaction that allow players to bond with their egg, giving a bonded dragon on birth
-Options for adult characters to cradle their own egg and to give non-adult children eggs to cradle
-Yearly Chances for eggs to hatch when dragons are alive
-Egg Fossilization mechanics

• Dragon Personalities
-New Dragon Personality Traits (affects taming chances)
-Dragons are "educated" based on their experience with other dragons/humans
-Added Dragon Personality growth flavor events
-New Dragon Congenital Traits and appearance changes
-Dragon Mated Pairs (not required for eggs)

• Bond & Training System
-Dragonrider Trait that tracks both Bond and Training
-Added Scheme to Deepen Bonds with Dragons
-Added interaction to attempt to tame a dragon
-Dragonblood concept added to track dragonrider ancestors and enable/disable taming ability, alterable in game rules
-Dragonbinder Horns and Rituals
-Added a Dragon Mourning system, where someone who rode a dragon that dies may not end up riding again
-Added a Dragonback travel options
-Added Dragon Saddles with models
-Added Dragonrider Dynastic Legacy that improves taming chance

• Dragonpit and Dragonkeepers
-Added a new buildable Dragonpit building
-The Dragonmont operates as a natural Dragonpit
-The Dragonpit in King's Landing is built and active in Rogue Prince
-Added a Decision to create the Dragonkeepers
-Added Head Dragonkeeper court position, offering bonuses based on aptitude
-Added 'Donate Funds to Dragonkeepers' option and a 'Teach Dragon Lore' interaction unlockable with a Head Dragon Keeper
-Dragonlore Points of Interest
-Tamed dragons can be stored in a Dragonpit using a button on the dragon's character view. Dragons can be released using the same button, with a negative modifier on the county
-Wild dragons may be captured and turned into owned dragons at Dragonpits
-New Dragonpit Court Amenities, determining flavor events that a player with an active Dragonpit building will experience, and impacting the dragons stored in it
-Dragonpit access laws
-Ban from Dragonpit interaction

• Dragons in Warfare, Sieges and Dragon Duels
-Dragon riders operate as CK3 base knights. (Dragons cannot be commanders)
-Dragons will be present in an army if their rider is, even if they are not a knight
-Riders will be present in some army events even if they are not in the army
-Dragons in armies give STRONG advantage buffs to their knight's commander based on prowess. This buff stacks if several dragons are present
-Dragons will get dragon duel precursor events if they are on opposing armies. This can result in a dragon duel, or one of them fleeing
-There are several combat events, including potentially deadly ones for the dragon
-New button in the siege window to force a draconic attack in a siege with various options; which can be dangerous if the defenders have dragon defenses
-Dragonriders may engage on terror campaigns with their dragons
-New Anti-Dragon Innovations that allow the creation of Scorpions
-Scorpions with stationed men-at-arms mechanics, can be used in battle to combat dragons

• Dragon Law Enforcement
-New Dragon Execution Types and Sounds
-Use a Dragon as your Champion in Trial by Combats!

• Succession Wars
-Dynamic story cycles on succession for house members with appropriate traits to potentially try and usurp the throne
-Custom civil war names for specific families
-Ability to avert the crisis or take it into an all out megawar

• Updated DNA
-Completely redone Targaryen family tree

Opdatering: 9. aug. 2024 kl. 16:19

Release Build 0.2.14 // ‘"The little birds sing a grievous song today"’

Additions:
-New hairs
-Spies can discover schemes
-Moons out
-City Watch men-at-arms
-Iron Throne Artifact Icon

Changes:
-Faegon will only spawn from 282 and 284 starts
-Increased cooldown for meditate at weirwood
-Mutually Exclusive LP Kingdom and Empire titles
-Only evil faiths can trigger harbors criminals court event
-Targaryens will not get accused of a secretly incestuous marriage while being able to openly marry incestuously
-Some building requirement tooltips updated for clarity
-Updated men-at-arms GUI to clip less
-Title bound thrones cannot be taken as a megawar punishment

Fixes:
-Proclaim Iron Throne decision will not show up when someone else holds the title
-Proclaim Realm decision fixes for completely controlling title requirement
-Freedmen from Freeing Slaves casus belli will have trait
-Cannot appoint new Lord Commander when yours is imprisoned
-Faegon Daenerys won't spawn with random genetic traits
-Invite to Small Council cannot be used when the secondary recipient is at war to prevent war invalidation
-Crowned Stag Robert's event pregnancies will progress normally
Fix for crash when last character of a dynasty is a bastard and attempts to create a cadet
-Fix for Targaryen/Blackfyre Invasions invalidating when Iron Throne ruler doesn't own Dragonstone and Dragonstone’s ruler becomes megawar independent
-Removed option to convert to High Valyrian during event when the conversion rule is restricted
-Petition liege cannot be used to build holding types that could otherwise not be built in that province
-Kingsguard raised to nobility will not leave their position
-Exiled from Westeros modifiers will no longer apply once landed in Westeros
-Megawars fix when duke or lower pushed a claimant for the Iron Throne
-Fix for assigned clothing for non-adult female characters sometimes changing on leaving barbershop
-Hair Dye Fix for hybrid/divergent cultures
-Localization Fixes