Rain World

Rain World

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Update: Apr 1 @ 12:16am

Patch 5.0: Added legacy support for the older game version (v1.9.15b). (Special thanks to Slayer for helping me out)

Update: Mar 29 @ 6:08pm

Patch 4.9: Fixed the pointers that had broken with The Watcher game update. (They changed some creature name paths). Fixed an issue with visuals target background not displaying correctly.

Update: Apr 27, 2023 @ 11:40am

Patch 4.8: Added option to hide direction line if there is a target. Code cleanup to get Visual Studio to stop complaining about my code not being up to their standards.

Update: Apr 26, 2023 @ 4:06pm

Patch 4.7: Actually implement "pointing always free aim" this time, even in vanilla mode. Refactored some internal pointers and checks

Update: Apr 26, 2023 @ 2:13pm

Patch 4.6: Added a check for avoiding snapping to friendly lizards and scavengers. Set direction color to also be the customized color.

Update: Apr 22, 2023 @ 10:26pm

Patch 4.5: Added new checks for camouflaged enemies and darkness. (Dropwig, White lizard, and hazer camo)

Update: Apr 19, 2023 @ 4:24pm

Patch 4.4: Fixed a typo and silly me forgot a Debug.Log spamming the log with the new visual pointing only feature, it's fixed now.

Update: Apr 18, 2023 @ 5:15pm

Patch 4.3: Major upgrade for the visuals menu. Reworked how some parts of the hud works. Many more options can be toggled and customized.

Update: Apr 15, 2023 @ 11:30pm

Patch 4.2: Fixed another sneaky null pointer exception. The check for that one vanished during my targeting rework or I overlooked it. Now fixed again, thank you for the report Avis!

Update: Apr 14, 2023 @ 1:29pm

Patch 4.1: Major upgrade for the options menu.