Rain World

Rain World

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Aim Helper
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264.987 KB
Mar 31, 2023 @ 1:12pm
Apr 1 @ 12:16am
22 Change Notes ( view )

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Aim Helper

Description
A mod to help you hit things.

Features:
* Allows you to throw a weapon to any direction while holding direction inputs (similar to Aim Anywhere and Omnithrow, but if you release the inputs it defaults to horizontal);
* Snaps aim to a creature within customizable degrees of the throw direction.
* You can disable most features if you only want one of them.
* Works with Jolly Coop.
And
* Only snaps to scavengers that are hostile to you.
* Pointing emote allows you to throw on pointing direction regardless of config.
* Passive creatures like batflies are lower priority so if a hostile creature is behind them then will target it first.

Known Issues:
- There is currently no filter for creatures of The Watcher DLC, every critter is considered hostile by default and will be targeted. Please help by reporting weird behaviours.

Mod conflicts:
! Omnithrow and Aim Anywhere probably prevents this from working, please disable them as Aim Helper mod also provides the same ability of free aiming / vertical aiming.
!! Split-Screen mod is currently incompatible with the visuals module, it looks broken/duplicate visible lines but the actual snapping should work fine.

Ingame description:
Aim Helper allows you throw a weapon to any direction while holding direction inputs, if you release the inputs it defaults to horizontal.
Aim Helper also snaps your aim to a creature within customizable degrees of the throw direction.

I learned Rain World modding and c# just to make this mod, because I wanted to fix Omnithrow being sticky to the last input direction, and be able to do what Aim Anywhere does but with a Gamepad Controller instead of the mouse cursor. This could replace both mods at the same time!

Feedback is appreciated :D

Todo, future features I want to add:
* Add "no batfly targeting" checkbox, for those people spamming the comments, really hating batflies being valid targets even as low priority targets
* Make a proper video showcase to convince people that this is better than Omnithrow mod even at doing only what Omnithrow is supposed to do, without the snapping feature.
* Add "always target scavs" checkbox, for those people that want to kill all scavs anyway and the edge cases where scavengers behave hostile while the variables are returning "friendly" for some reason.
* Some kind of math lerp checkbox for keyboard users to allow more than 8 directions. (Basically "aim smoothing")
* Per player toggle. (You get a checkbox, and they get a checkbox, everyone gets a checkbox)
* Check how it's possible to use advanced math for arc prediction.
* Check if it's possible to use devtools code for mouse input.
* Check how I can change spear properties on the fly to embed in ceilings and floors as if it was a backflipping throw.
* Put the mod on github, eventually, some day... (Lots of IRL events and priorities)

-Fixed missing screenshots that the Steam Workshop vanished mysteriously
Patch 5.0: Added legacy support for the older game version (v1.9.15b). (Special thanks to Slayer for helping me out)
Patch 4.9: Fixed the pointers that had broken with The Watcher game update. (They changed some creature name paths). Fixed an issue with visuals target background not displaying correctly.
Patch 4.8: Added option to hide direction line if there is a target.
Patch 4.7: Actually implement "pointing always free aim" this time, even in vanilla mode. Refactored some internal pointers and checks
Patch 4.6: Added a check for avoiding snapping to friendly lizards and scavengers. Set direction color to also be the customized color.
Patch 4.5: Added new checks for camouflaged enemies and darkness. (Dropwig, White lizard, and Hazer camo)
Full changelog on the side where it says "Change notes ( view )"

List of creature types that it does not target:
- Slugcats, Overseers, Garbage Worms, Leeches, Tentacle Plants, Pole mimics, Deers, Grappling Tube Worms and the Leviathan
List of creature types that only get targeted if there aren't more important targets:
- Batflies, Snails, Lantern Mouse, Jetfish, Cicadas, Vulture Grubs, EggBugs, Hazers, and DaddyLongLegs. (DLC types: Yeeks and Inspectors)

Linux users (Steam Deck users) need the Launch Options on Steam in order to open workshop remix menu options: WINEDLLOVERRIDES="winhttp=n,b" %command%
Popular Discussions View All (2)
59
May 1 @ 7:54am
Bug Reporting Thread
Awri Lynn
40
Mar 11 @ 8:10pm
Feature requests here
Awri Lynn
80 Comments
Awri Lynn  [author] Apr 28 @ 12:07am 
@Error2401, Please report the bug on the Bug Reporting Thread.
ERROR2401 Apr 27 @ 3:32pm 
so why does this like to randomly decide to have an error when applying mods and disable everything?
the error that's shown is ALWAYS aim helper.
silly guy Apr 25 @ 12:43pm 
sugcat
Teymadaer Apr 18 @ 4:32am 
@Awri Lynn yes you were exactly right, turns out I was doing the wrong type of flip I was doing the roll jump flip, been awhile since I played
Awri Lynn  [author] Apr 14 @ 12:12pm 
@Teymadaer, just backflip as usual, the spear throw is only redirected so the properties don't change, in order to embed the spear up or down you need to backflip to set the flag on the spear. If you knew you have to downspear to get past The Wall then you should know how to do a backflip and tried it right? :slime:
Soranine Apr 1 @ 8:29pm 
@Awri Lynn Aww damm I"m sorry i should've read through the whole description again thank you so much for the help I really appreciate it!!!:dealeruwu:
Awri Lynn  [author] Apr 1 @ 7:56pm 
@Soranine, Steam Deck is based on Linux, you need a Launch Option to make remix menu options work, read the last line on my mod description again.
Awri Lynn  [author] Apr 1 @ 7:30pm 
@Meow, :winter2019surprisedyul::blissful_creep:
Meow Apr 1 @ 7:27pm 
I love you, have my children :rwslugcat:
Awri Lynn  [author] Apr 1 @ 5:16pm 
@Darkerowl, please discuss possible bugs in the Bug Reporting Thread :winter2019neutralyul: