Project Zomboid

Project Zomboid

The Calm Before The Storm
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Update: Apr 30, 2023 @ 5:26pm

v1.3.4
- Massive code overhaul for multiplayer optimization
- Debug messages can now be turned on/off using "Enable Logging" in the sandbox menu
- Phase duration values now automatically convert to floats when entering an integer
- Removed the option to enable/disable sound effects (this will return in a future update)

Once again, big thanks to Tareku for his help!

Update: Apr 22, 2023 @ 3:56pm

v1.3.3
- Updated UI text to be more consistent. The different parts of the event are now just referred to as "phases"
- Added an option to enable/disable the sound effects.
- More attempts at fixing multiplayer

Big thanks to Tareku for updating the text and multiplayer play-testing!

Update: Apr 18, 2023 @ 12:59pm

v1.3.2
- Minor bug fix regarding issues with random duration values
- Steam Workshop: added 'Multiplayer' tag

Update: Apr 17, 2023 @ 1:10pm

v1.3.1
- Mod breaking in multiplayer should be fixed now
- Changed debug delay tooltip to imply in-game minutes to avoid confusion with real life minutes

Update: Apr 16, 2023 @ 5:50pm

v1.3
- Cycle counter now saves in between game sessions.
- Sandbox options can now be changed mid-game via the Change Sandbox Options mod (You must reload the save for the changes to take effect.)

Big thanks to Maku for making this update possible!

Update: Apr 10, 2023 @ 4:41pm

v1.2.2
- Improvements to multiplayer support

Update: Apr 10, 2023 @ 5:10am

v1.2.1
- Added console output delay parameter to the sandbox options

Update: Apr 9, 2023 @ 11:57am

v1.2
- Added sandbox options for random period durations
- Updated some sandbox tooltips.

Update: Apr 7, 2023 @ 12:02pm

v1.1
- Updated sandbox tooltips
- Mod should now work on multiplayer games
- Updated maximum duration values from 3650.0 to 87600.0
- Players are now forced awake as soon as the storm phase begins

Update: Mar 27, 2023 @ 2:14pm

v1.0
- Initial upload