DayZ
STALKER-THEZONE
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Opdatering: 11. dec. 2023 kl. 8:32

Update 11-12-23
- Rebuilt Map Config using 1.23 references removing outdated code adding in the new sky stuff.
- Moved Custom Loading Screen into its own PBO `Class CustomYanovaMenus`
- Added Custom Stalker Main Menu with original soundtrack.
- Added Harks Custom Stalker Sky/Clouds (Activates with any overcast above 70%)
- Added Zorya Zombies to String tables
- Added slep dog to String Tables
- Improved Milky way/Galaxy Textures
- Fixed Mutant String tables bad syntax
- Fixed Pripyat_center_building6 Collision - @DrEvil
- Fixed Pripyat_center_building7_1 Collision - @DrEvil
- Reduced World Fog/Haze

Opdatering: 18. nov. 2023 kl. 15:16

Update 18-11-23
- Fixed CAWorld Class Modifications for Map Link Users
- Fixed Floating Terrain @ 3216.752686, 116.492241, 13173.796875
- Fixed Floating Terrain @ 3934.037109, 120.236748, 12469.588867
- Fixed bad object placement @ 3206.81, 72, 1319.51
- Fixed water not connected @ 7592.59, 109, 4305.51
- Removed pre 1.23 Custom Sky

Opdatering: 15. sep. 2023 kl. 20:51

Update 16-09-23

- Added - 5x Ladders to Darkvalley_base_building4_1
- Added - 3x Ladders to Rostok_wild_building10
- Added - Marshes_structures_13 Door open/close animations
- Added - Military_building43 Gate open/close animations

- Fixed - 2x Ladder bugs in Deadcity_building8
- Fixed - Stairs Placement in Dead City

- Updated Textures - Agroprom_basement
- Updated Textures - Rostok_wild_building25_3
- Updated Textures - Rostok_wild_building27_1 - 2
- Updated Textures - Jupiter_Building_anom1_1 - 4
- Updated Textures - Jupiter_Building_33_terr1 - 4
- Updated Textures - Darkvalley_base_building4_1
- Updated Textures - RedForest_building9terrain_1 - 6
- Updated Textures - RedForest_building11terrain_1 - 4
- Updated Textures - Darkvalley_gas_station_baks

- Changed Mod Name to STALKER:THE ZONE

Opdatering: 16. juni 2023 kl. 15:48

Update 16-6-23
- Fixed Concrete Texture
- Updated Textures - RedForest_building19terrain_1/2/3/4
- Updated Textures - Predbannik_village_terrain
- Updated Textures - Jupiter_Building_Plant_1_1 / _2_1 / _2_3 / _2_4
- Updated Textures / fixed x3 Locker Door animations - Jupiter_Building_Plant_2_2

Opdatering: 11. juni 2023 kl. 16:55

Hotfix Update
- Added custom skybox model from SkyZ
- Fixed Massive "Z" tear in sky cloud textures when red sky is showing
- Fixed Low FPS for laptop users

Opdatering: 9. juni 2023 kl. 12:03

Hot-fix to to address issue with in game notification system

Opdatering: 8. juni 2023 kl. 21:42

Update 9-6-23
- Added x48 CallofPripyat Loading/Splash Screens with 20 Custom/Stalker Related Hints to cycle randomly
- Added Custom Overcast/Cloud Stages with green and red toxic sky - (fully compatable with vybros however it is not required)
- Added Vehicle Spawns to Mission Files - Update them on your server
- Config tweaks to allow SatMap overrides for mods such as Yanova Winter

Opdatering: 2. juni 2023 kl. 20:13

Hot-Fix to fix issue with overcast not reaching beyond 30%

Opdatering: 2. juni 2023 kl. 15:38

Update 2-6-23
- Added a grill to fireplace1 and fireplace2 to hold the cooking pots
- Added Custom Weather Stages

- Fixed AOD Zombies (All) - Inventory/Skinning/Health/Resistance. If you are using Harks AOD Zombie fixes mod then you should remove it.
- Fixed View Geo on fireplace2 - made it slightly larger

- Updated Textures - Land_Jupiter_Building_14_1 and _2 / Land_Jupiter_Building_33_3
- Updated Textures - Land_Rostok_building8 / Rostok_building26_border1
- Updated Textures - Marshes_structures_42
- Updated Textures - Darkvalley_base_building2 / Darkvalley_base_building7
- Updated Textures - Deadcity_building2
- Updated Textures - RedForest_building10 / RedForest_building20_1 / RedForest_building20_2

- Removed duplicate cooking config
- Removed duplicate world entry in cfgworlds caused by new version of PBO Project

Opdatering: 26. maj 2023 kl. 19:47

Update 26-5-23
- Added 2x New cooking pots Land_Y_CookingPot and Y_CookingPotItem (land class for mappers Item class for player/economy)
- Added OG's cooking config
- Added the animated lights light_lamp2 - 4 (lights are for your bunkers/labs/sids/dugouts) (scripts in dz_yanova_scripts.pbo)
- Added ZombieX's Map Marker Tweaks

- Fixed Jupiter_Overpass_2 large gate animations/sounds
- Fixed missing door in SW lab
- Fixed Agroprom_shahta (Fake agroprom lab entrance) Ladders/Textures
- Fixed Agroprom_underground_6 - hole in wall collision
- Fixed Agroprom_Underground_11 - Invisible wall in doorway

- Tweaked DJs Lighting/weather config
- Updated textures structures_dry_gully_terrain 1 - 8
- Updated example mission file with darkness triggers for. SW/NW Lab / Agro Lab / Livonia Bunker / Limansk Hospital
- Updated "@YanovaLite\ClassNames\Items.txt"
- Updated - WRP,NavMesh and Layers

- Removed hundreds more fences from Limansk and ClearSky Base and fixed more items with bad placements