Tabletop Simulator

Tabletop Simulator

Slay the Spire: Board Game - Custom Slime Boss Character
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Update: Sep 15, 2023 @ 6:17pm

[UPDATED]

-Standee.
-Play Mat.

Update: Sep 14, 2023 @ 1:04pm

[ADDED]

Full support for the Slay the Spire Board Game - Homebrew Character Loader created by bcsj
- Custom Playmat
- Custom Standee

Update: Sep 12, 2023 @ 4:30pm

[FIXED]

- Made some changes to the Slime Boss Player Board like making the HP bars actually transparent to the background.

Update: Sep 12, 2023 @ 4:04pm

[ADDED]

Combo Tackle (Common):
- Get back a tackle from your discard pile and play it for free.
Combo Tackle+ (Common):
- Get back a tackle from your discard pile and play it for free.
Ooze Bath (Rare):
- Attach to an enemy to apply 1 goop every turn.
Ooze Bath+ (Rare):
- Attach to an enemy to apply 1 goop every turn.



[CHANGED]

Haunting Lick:
-Changed Vulnerable to Weak.

Haunting Lick+:
-Changed Vulnerable to Weak.

Spreading Slime:
-Changed to only apply Goop when you Goop.

Spreading Slime+:
-Changed to only apply 2 Goop when you Goop.


[FIXED]

Slime Tap:
-Text now consistent with similar cards from the base game.

Slime Tap+:
-Text now consistent with similar cards from the base game.


-I added 1 new common card and 1 new rare card to match the base game which has since added 2 new reward cards and 1 new rare card for each character.
-Haunting Lick was way too powerful for being able to apply Vulnerable for free.
- Spreading Slime was also way too powerful, it now more closely resembles its originals effect.

Update: Sep 5, 2023 @ 7:35pm

[CHANGED]

Nibble and Lick:
-Updated the art.

Nibble and Lick+:
-Updated the art.

Equalize:
-Added Ethereal.

Equalize+:
-Added Ethereal.

Goop Armor:
-Changed cost from 1 to 2.

Goop Armor+:
-Changed cost from 0 to 1.


[FIXED]
Split: Bruiser:
- Fixed spelling mistake.

Split: Bruiser+:
- Fixed spelling mistake.

Split: Mire:
- Fixed spelling mistake.

Split: Mire+:
- Fixed spelling mistake.

Split: Leeching:
- Fixed spelling mistake.

Split: Leeching+:
- Fixed spelling mistake.

Slime Spikes:
-Text is now consistent with similar cards like Flame Barrier.

Slime Spikes+:
-Text is now consistent with similar cards like Flame Barrier.

Living Wall:
-Text is now consistent with similar cards like Flame Barrier.

Living Wall+:
-Text is now consistent with similar cards like Flame Barrier.

-1 of the cards got a new art asset in the Downfall game so I updated it.
- Equalize had an issue where it could be used too easily to stall for a heal, this is significantly harder now.
- Goop armor was too strong for 1 energy, I increased the energy cost to make it more balanced.
- The Living Wall and Slime Spikes text was inconsistent with similar cards.
- I fixed a small spelling mistake on the split cards.

Update: Mar 21, 2023 @ 4:47pm

Some minor updates to fix some card text and balance.


[CHANGED]

Repurpose:
-Changed energy cost from 0 to 1.
-Added Exhaust.

Repurpose+:
-Added Exhaust.
-Removed activate a Slime’s Start of turn effect.

Tongue Lash:
-Changed base damage from 1 to 2.

Tongue Lash+:
-Changed base damage from 2 to 1.
-Changed bonus damage from exhausted licks from 1 to 2.

Liquidate:
-Added Retain.

Liquidate+:
-Added Retain.

Duplicated Form:
-Removed Discard 1 card.


[FIXED]

Tackle+:
-It deals 4 damage now instead of 3.

Split+:
-Capitalization inconsistency.
-Added Exhaust.

Vicious Tackle:
-Added the “Take 1 damage” text to the card.

Vicious Tackle+:
-Added the “Take 1 damage” text to the card.

-Repurpose was a bit too strong for gaining strength so both versions have been slightly nerfed.
-The Tongue Lash upgrade didn’t feel very impactful and base Tongue Lash slightly underwhelming as Licks are harder -to get compared to the video game so I tweaked them to be more balanced.
-Liquidate was too hard to play for the reward so I added retain to both.
-Duplicated form had an unnecessary “Discard 1 card” effect which has been removed.

Update: Mar 19, 2023 @ 4:33pm

Initial Release.