Operation: Harsh Doorstop

Operation: Harsh Doorstop

Operation: Galactic Assault (Fixed W/ 0.14.2)
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Update: Jul 5 @ 4:57pm

Update: Apr 19 @ 8:49pm

- Pitch and volume modulation added to weapon sounds!

Update: Apr 19 @ 4:25pm

- New optic for rifles that use it
- Lighting tweaks to Tatooine
- Made flags spawnable

Update: Apr 12 @ 3:39pm

- Removed smoke grenades from AI
- Lowered blaster shot speed
- Geonosis map mod updated with sandstorm version for fun

Update: Apr 6 @ 7:50pm

- Fixed and optimized tracers
- Fixed certain sounds that had incorrect attenuation settings
- Added FMTV truck to Republic factions, placeholder for now, Logis and Transports

Update: Mar 30 @ 9:03pm

- Republic Commando faction added
- Tweaks to weapon optics and positions
- Custom weapon icons added
- Added shovels to Phase 1
- Sound volumes increased a bit

Update: Mar 28 @ 9:41pm

- More characters added to some kits
- Phase 1 troopers ragdolls fixed
- Fixed some level bugs with missing materials and collision
- Increased brightness on medic helmet on 104th

Update: Mar 24 @ 4:47am

- Fixed from latest update
- Geonosis and Rep Commandos are out and being remade
- Added Commander Cody
- Added scopes to some heavy weapons
- Added medical and construction items to kits

Update: Sep 8, 2024 @ 1:23pm

- Tracers fixed
- DC15 heavy sound replaced
- 501st has classic dc15 sound class

Update: Sep 7, 2024 @ 11:26pm

- Republic Commando updated
- Navmesh bugs fixed