Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem


























Medics will now be able to revive wounded players using era-appropriate medical items like epi-pens. We are also working on overhauling the bleeding and healing systems for increased realism and gameplay depth.











































Work has begun on an Unreal Engine 5 version of "OHDCore" codenamed Operation: Fallen Eagle. This prototype will serve as our testing ground for the UE5 migration, allowing us to explore new features and capabilities without disrupting the main game.














Basic Faction Creation Guide
Loading
