Garry's Mod

Garry's Mod

Terminator Nextbot
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Opdatering: 12. dec. kl. 18:01

overrideVeryStuck if ENT:OnStuck fails

Opdatering: 12. dec. kl. 16:46

Stupid fix

Opdatering: 9. dec. kl. 13:17

check SWEP.Primary.Distance in bot:GetWeaponRange

Opdatering: 9. dec. kl. 13:03

dumb errspam fix

Opdatering: 7. dec. kl. 14:57

Close small mem leak
More style
Cleanup areapatcher variables when patching stops
Close some more mem leaks + fix busted code
Style
Catch stray globals

Opdatering: 3. dec. kl. 16:47

Fix bots "walking in step" too robotically
Add secondary fire to throwable crowbars and derivatives, just smacks stuff

Opdatering: 29. nov. kl. 18:37

Improvements
Add terminator_Extras.recipFilterAllTargetablePlayers helper
Change terminator_DontImmiediatelyFire > terminator_BlockAttacksUntil
Add ENT:isLookingAt helper
Add comments describing MyClassTask thinkers
Add wephack for astw2_base, no error spam!
Add ENT:BlockWeaponFiringUntil helper, sets terminator_BlockAttacksUntil
Add "ENT:CanTakeAction" helper, returns false if a drive
tweak stupid csoldier ai a bit

Opdatering: 9. nov. kl. 11:56

Make Think task callback always called

Opdatering: 7. nov. kl. 12:57

no err spam pls

Opdatering: 7. nov. kl. 12:42

tweaks
no navpatching on "halflife/black"
add Think callback, that's called if bot is player OR ai controlled