Stranded: Alien Dawn

Stranded: Alien Dawn

Beyond Stranded
Viser 11-20 af 30 forekomster
< 1  2  3 >
Opdatering: 12. mar. 2023 kl. 18:46

- Fixed Sleep Training event
- Distributed the building inside their own research

Opdatering: 12. mar. 2023 kl. 9:11

- Removing our custom moon as it seems useless, our events to trigger survivors do not care about the map population limit and will keep incremementing above it.
- Disabling steam comments, It is impossible to keep bug reports organized in steam's interface, from now on all support will be given in our discord instead.
- Tweaked Activity colors.
- From now on new content will be developed in another mod called Beyond Stranded - Dev and after the features are stable they'll be transfered into the main mod Beyond Stranded.

Opdatering: 11. mar. 2023 kl. 18:15

- Fixed all the expeditions, let us know in discord if anything is still bugged.

Opdatering: 11. mar. 2023 kl. 12:42

- Added permanent expedition to go and look for survivors, chance to get 2 different events in it with their own different results.
- Another attempt at balancing the auto join chance.
- Attempt at fixing the abandoned building re-triggering infinitely.

Opdatering: 11. mar. 2023 kl. 8:31

- Re-Added the Ritualistic Stool (Had to break my head to figure out the blender setup for this one)
- Added Hexcorp Chair
- Fixed FOV systems sometimes causing camera to spin on game start
- Testing new numbers on survivor events

Opdatering: 10. mar. 2023 kl. 12:01

- FOV system re-enabled

Opdatering: 10. mar. 2023 kl. 8:15

- Added Schedule Task : Maintenance : This will allow your survivors to only build, repair, upgrade and carry tasks.
- Added Schedule Task : Cook : This will allow your survivors to only cook and carry tasks.
- Added Schedule Task : Tailor : This will allow your survivor to only tailor and carry tasks.
- FOV is not working after last update
- Adjusted Xavier's portraits
- Adjusted Xiao's portraits
- Adjusted Maeva's portraits
- Added Breakthrough expedition for acquiring Carbon Armor
- Added Bio-Engineered Efficiency trait
- Added PTSD Trait
- Added Expert Builder trait
- Added Shortness of Breath Trait
- Added Fast Woodcutter trait
- Added character Caleb O’Malley
- Added character Lyreith Morningstar
- Added character Jason O'Malley
- Added character Joe Jenkins
- Added concrete stockpile (Temporary model)
- Added carbon stockpile (Temporary model)

Opdatering: 8. mar. 2023 kl. 20:54

- added option to disable debuff when rejecting new survivors
- added debug option to be able to get error messages in a normal playthrough
- attempt to fix waves in mid game getting too crazy
- fixed the survivor events not triggering as time goes by
- fixed some typos

Opdatering: 7. mar. 2023 kl. 10:26

Another Fix

Opdatering: 7. mar. 2023 kl. 10:13

Quick Fix - Coding issue