Stranded: Alien Dawn

Stranded: Alien Dawn

Beyond Stranded
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Update: Dec 16, 2023 @ 10:21am

- Fixed Mod Options not working as intended
- Added a dependancy to SAD_CommonLib some feature might not work if it is not installed. Make sure to install it when updating.

Update: Dec 14, 2023 @ 4:30pm

- Fixed issue with composite bodies.
- Fixed issue on the "In Control" trait that was causing a crash.
- Switched Eric's "Clumsy" trait to "Entertainment Junkie" let the man have at least one last addiction.
- Converted all images to dds.
- Updated all the image references.
- Changed the events to not award positive buffs to accepting new survivors if the debuff obtion is disabled, no pain no gain.

Update: Nov 29, 2023 @ 7:07pm

- Fixed issue on activity code
- Added color option for the Happiness bar on survivor portraits, including some high contrast colors for colorblind people (Only Applies on re-opening the game , if you don't want to use it, leave the color selection at "Default")
- Added patterned background for portraits to help visually impaired folks as well.
- Added new character Rhea Ramirez, she's a tough one.
- Fixed initial join events triggering even if turned off (The standard survivor events wills till trigger, if you don't want the survivors just decline them, if you are afraid of the debuff you get from declining them there is an option to disable that debuff.)

Update: Nov 26, 2023 @ 8:52pm

- Removed "Alt Work" all custom skills and activities are injected into vanilla systems
- Fixed old variables lingering in some story bits
- Removed systems under development and moved them to a dev build

Update: Nov 24, 2023 @ 4:11pm

- Removed the FOV system injto4ka has a much better implementation at https://steamcommunity.com/sharedfiles/filedetails/?id=2996466468&searchtext=camera
- Removed 'Beyond Tech' research tab to avoid cluttering the research menu and keep the mod compatible with others
- Added option for toggling the 'Stranger Approaches' event
- Cleaned up base code, removed left-over tests from yore
- Diplomacy skill is still being implemented, does nothing for now

Update: Nov 20, 2023 @ 5:17pm

- Added new Large and Small icons for all the characters
- Added new bios and backgrounds for all characters

Update: Nov 20, 2023 @ 8:20am

- Changed logo
- Removed any intelectual property of the previous team members
- Disabled FOV system until I fix it
- Renamed all characters (Funtionality is the same)

Update: Mar 14, 2023 @ 8:09pm

- Fixed icon paths leading to the dev branch still
- Fixed missing research descriptions

Update: Mar 14, 2023 @ 3:05pm

- Quick Typo run fix
- Fixed Eloa expedition triggers
- Fixed missing Icons

Update: Mar 14, 2023 @ 10:30am

- Added new categories for the buildings.
- Re-implemented Eloa plant and its farm.
- Added a Mine to extract Stone, Ore and Silicate from.
- Added Improvised Shotgun.
- Added Excavating skill.
- Added New Talk Topic.
- Added Character Michael McCoffey
- Added Alternate Work activity to allow for scheduling of the Excavation systems until I figure out a solution.