Arma 3
ZEUS WARGAME [RTS mod]
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Update: Nov 22, 2023 @ 3:28pm

// Explosives overhaul:

-now the system pools all of the mines and explosives available to the group and displays them in the submenu of the explosives option on the Tactical Menu
*the current squad leader will place the selected mine/explosive
*added an interactive menu option to manually detonate remote controlled explosives
*can use mines and explosives added by mods and DLCs

Update: Nov 20, 2023 @ 8:46am

-changed tracked IFVs group NATO symbol to the mechanized infantry symbol
-fixed a config file error
-fixed players being affected by take cover and reverse move actions
-increased radio communication range for HQ, FO and artillery units

Update: Nov 17, 2023 @ 8:01pm

// grenade update
-now the system pools all the grenades available to the group and displays them in the submenu of the grenade and smoke options on the Tactical Menu
*the current squad leader will throw the selected grenade
*can use grenades added by mods and DLCs

-added NATO symbols over the player controlled group's icons
-slightly improved move to cover action

Update: Nov 12, 2023 @ 7:29pm

-fix for cover system network issues

Update: Nov 11, 2023 @ 11:39pm

Update: Nov 11, 2023 @ 9:58pm

-fixed, cover system indicator now shows the stance the unit will take when it arrives at the cover position

Update: Nov 11, 2023 @ 12:51pm

-fixed error message when selecting a group
-fixed path colors asignment

Update: Nov 10, 2023 @ 5:13pm

// quality of life update

-Path Planning; improved visibility and smoothness of the drawing, using color coded symbols and path to identify units
-Cover indicator now shows the stance the unit will take when it arrives at the cover position
-Now the player can press 'T' to cancel the "set suppress area" mode

Update: Nov 9, 2023 @ 12:00am

-Attached path planning logic handler to moving units in order to make it easier to use

Update: Nov 8, 2023 @ 4:38am