Garry's Mod
Realistic Fragmentation System
Se afișează 21-30 din 33 intrări
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Actualizare: 16 febr. 2023 @ 11:56

-added sound whitelist (only for singleplayer)
-added option to switch between shooting out traces or bullets
-increased default fragments number from 100 to 250
-increased max fragments number to 1500
-fragments now fly within 40 meters radius
-method of calculating shape of the sphere has been changed
-small fixes

Actualizare: 14 febr. 2023 @ 12:01

-fixed sliders in server options
-removed sv_rfs_addoncompatibility conVar (now it's always on)
-slightly improved the code thanks to jp4

Actualizare: 11 febr. 2023 @ 9:14

- fixed issues with addon: VIVO | Health Overhaul

Actualizare: 11 febr. 2023 @ 6:07

- new system to detect sound on singleplayer
- rpg explosion is now detectable

Actualizare: 10 febr. 2023 @ 13:49

-added compatibility with gredwitch vehicles
-added new conVar sv_rfs_addoncompatibility
-removed conVar sv_rfs_status

Actualizare: 10 febr. 2023 @ 11:16

- removed unnecessary print() function

Actualizare: 10 febr. 2023 @ 11:04

- changed fragments activation range to 40 meters

Actualizare: 9 febr. 2023 @ 12:54

-fixed shape AGAIN

Actualizare: 9 febr. 2023 @ 12:35

-fixed shape of explosion

Actualizare: 9 febr. 2023 @ 8:37

-damage fix