Halo: The Master Chief Collection

Halo: The Master Chief Collection

Gashnor's Cursed Halo 3 ODST Campaign and Firefight 2.4
Showing 11-20 of 27 entries
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Update: Dec 26, 2024 @ 2:36am

  • Fixed issue where Brute Airhorn would be able to be reloaded indefinitely
  • Updated Golden Gun HUD
  • Boosted volume on Saxophone when firing
  • Spawned captured Covenant are no longer against the player. You now have all the correct gym badges to properly train them
  • Fixed Bubble Pistol reticle disappearing when charging and highlighting enemy
  • Added scope text for Shottie Sniper
  • Changed chances of Interdimensional Marble random effects
  • Increased chance of Pop-Up Ads appearing
  • Barrel Launcher barrels are now set to despawn after 60 seconds
  • Fixed Series X explosions not showing Xbox icon particles
  • Readjusted players to be back to vanilla ODST health. Before, players were far too strong and rarely died, or even took health damage
  • Reduced install size by about 500 MB

Update: Dec 22, 2024 @ 3:18am

  • Fixed tutorial on Mombasa Streets showing inaccurate button prompts
  • Added Xbox 360 + Halo 3 edition variant
  • Added Xbox One S and X variants
  • Added Xbox Series X + Halo Infinite edition variant
  • Added Xbox Hammer
  • Added Super Shotgun
  • Added Shottie Sniper
  • Added Spartan Balls to capture Covenant enemies
  • Added 4 Magic Staff weapon variants
  • Added Vault Rifle with 3 weapon variants
  • Added Charge Shot Battle Rifle
  • Added new Needler Shotgun model and functionality
  • Added ability to dual wield several weapons, new and existing
  • Reworked Saxophone weapon functionality
  • Added Ghosty Skates vehicle
  • Added additional HUD information to help with some weapons
  • Added new "Destruction" effect in Interdimensional Marble (Pop-Up Ads)
  • Added second weapon spawning effect to accommodate for all the weapons in this mod
  • Added Grunt Elite enemy variants
  • Updated Firefight Fiesta to include all new weapon variants
  • Updated Finger Gun to fire projectiles much faster
  • Updated Spike Rifle visuals
  • Updated Barrel Launcher to fire more accurately
  • Updated "Clearly An Alien Grenade" to throw more accurately
  • Updated Golden Gun to track better
  • Updated "Broken Baseball Bat" to throw more accurately
  • Fixed Saxophone to finally show in cutscenes
  • Fixed cinematic Assault Rifle to reflect Old School Rifle visually
  • Updated AI squads to include chance to spawn with several of the new weapons added
  • Probably more I can't remember at the moment

Update: May 23, 2024 @ 10:29pm

- Fixed levels transitioning as Vanilla ODST does. Completing a level should now bring you back to the proper level instead of a black screen or the main menu
- Adjusted the Finger Gun to fire projectiles much faster
- Reverted all the levels to vanilla. Any modified cutscenes have unfortunately been reverted for now

Update: Feb 14, 2024 @ 11:20am

- Updated for latest version

Update: Sep 19, 2023 @ 12:36pm

- Updated to be compatible with the 9/19/23 MCC update

Update: Jul 23, 2023 @ 4:43pm

- Fixed "Rally Point" Firefight mission

Update: Jul 23, 2023 @ 3:52pm

- Updated Last Exit firefight mission to have images

Update: Jul 23, 2023 @ 3:41pm

- Added all weapons to the random weapon pool for any Fiesta/random weapon Firefight variants
- Added health packs back to Interdimensional Marbles as a chance drop
- Fixed VISR mode back to how Cursed ODST was prior to the July 12 update. Also made it more usable by showing some HUD while using
- Fixed Tayari Plaza getting soft locked at the end of the level
- Some back end adjustments to the levels to hopefully eventually fix to play consecutively

Update: Jul 21, 2023 @ 3:08pm

Update: Jul 20, 2023 @ 10:48am

- Fixed Lost Platoon so it now works in Firefight