Rain World

Rain World

[USE NEW VERSION] Emerald's Tweaks & Features
Showing 1-10 of 18 entries
< 1  2 >
Update: Feb 15, 2023 @ 9:45am

Update: Feb 15, 2023 @ 9:33am

Trying to figure out a way to allow updating again

Update: Feb 13, 2023 @ 11:15pm

v0.10.2 - Disabled an experimental feature that was causing issues for some people (can be reenabled by editing the config file). Also added a few more surprises to discover...

Update: Feb 13, 2023 @ 4:54pm

v0.10.0 - Added a new tweak to disable the guide overseer. Also added a few more 'hidden' features for you to discover out in the world. ;3

Update: Feb 12, 2023 @ 7:03pm

v0.9.3 - Finished most of the dusk palettes for all the vanilla regions. Further palette creation has been post-poned so I can take a break. I'll be working on other features in the meantime so I hope you enjoy the palettes I did make.

Update: Feb 11, 2023 @ 6:54pm

v0.9.2 - Fixed a bug where Slugsomnia cycles had a 40% chance to royally screw up the palettes also added dusk palettes for Shaded and The Exterior

Update: Feb 10, 2023 @ 9:54pm

v0.9.1 - Neuron light is no longer enabled by default since slugsomnia has checks for lightless players. Also made a few other tweaks disabled by default to not make gameplay too easy unless desired.

Update: Feb 10, 2023 @ 9:24pm

Updated thumbnail and description

Update: Feb 10, 2023 @ 8:56pm

v0.9.0 - Added a new tweak called Rotproof which makes you immune to proto covering the walls of certain areas. Now exploring FP as Riv will be much less frustrating.

Also balanced some more things with the Day Night feature. The event now only happens after at least 12 cycles, and has a much lower chance of occuring if the player hasn't acquired a neuron light yet. Hopefully this will make the event more fun and less annoying.

Update: Feb 10, 2023 @ 7:35pm

v0.8.5 - Updated to new game version, also tweaked day night settings to hopefully fix some weird graphical bugs.