Total War: WARHAMMER III

Total War: WARHAMMER III

Cataph's Southern Realms (TEB)
Showing 41-50 of 149 entries
< 1 ... 3  4  5  6  7 ... 15 >
Update: Jan 6 @ 8:24am

- TEB should now work in TOW classic whenever it’s updated. This doesn’t apply to Catrazza, who needs some design work considering the smaller map.
- Internal: Removed a step for placeholder Pavona scripts in TOW.
- Fixed some witch hunter skills leaking unto master duellists in TOW.
- Tortoise Tank: following 6.0 changes to stanks, reduced acceleration on the tonk but increased it on the ROR tonk.

Update: Dec 12, 2024 @ 12:34pm

Internal:
- Updated some schemas.
- Melee weapons: updated claw audio key.
- Deleted old campaign stance table and reintroduced stances via effects.

Update: Nov 28, 2024 @ 7:53am

- added a check in the Daddio script to avoid a break if faction is not in the list of names

Update: Nov 23, 2024 @ 11:31am

- Lupio: skirmish uses the correct variant when used on horseback (halberd is back in)
also the halberd is a wsmodel, and the unbarded horse is removed from skirmish.

Update: Oct 31, 2024 @ 11:17am

(balance follow-ups to 5.3 patch or backlog)
- Militia Archers: +10 range, +5 calibr. distance.
- Ussingen Challengers (ROC): +2 base damage.
- Prince’s Own (ROC): +3 BvsInf.
- Mengil’s Manflayers: +2 MD, +2 BvsInf.

Update: Oct 19, 2024 @ 4:30am

fixed frontend start units for Catrazza, thanks to Rhox for writing the if

Update: Oct 12, 2024 @ 2:15pm

fixed a couple of edict effect scopes

Update: Sep 18, 2024 @ 2:16pm

- Updated wording on some public order and commandment effects.
- Fixed Best of the Worst tech not applying to Swashies.

Update: Aug 20, 2024 @ 11:59am

5.2 unit qualities

Update: Aug 6, 2024 @ 6:34am