Arma 3
Sci-fi Support Plus
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Update: Jan 25, 2023 @ 7:59am

Version 1.4
- Switched to CBA3 Framework for mod and addon setting loading (Thanks Webknight)
- Improved Optional mod check, it won't give debug error anymore! (Thanks TheTimidShade)
- Updated and modified the rock impact effects for each module
- Added Turbo laser modules
- Added Ion Cannon Modules (Thanks Wenza for EMP systems)
- Added an *optional* Phase 2 to the 'Virus Bomb' to make it lore accurate within the Warhammer 40K Universe
- Updated the Lance Strike to be more lore accurate within the Warhammer 40K Universe (reference: https://youtu.be/Cj3ENSVogTo?t=100)
- Made the spawned 'agents' for Star Wars 'blaster volley' invisible on spawn.

Update: Jan 21, 2023 @ 10:23am

Version 1.3
- Made 'Exterminatus' a non-40K dependency (moved to main modules with it's own menu!)
- Added Virus Bomb (EXTERMINATUS!).
- Cleaned up some 'Atmospheric Incinerator' code.

Update: Jan 17, 2023 @ 2:04pm

Version 1.2.2
- Fixed Server Key mismatch
- Fixed Space Marine Skeleton bug

Update: Jan 17, 2023 @ 1:21pm

Version 1.2.1
- Optimized Atmospheric Incinerator performance a bit.
- Fixed a small bug that occured in: MAC strike, Lance Strike and Plasma Lance Strike

Update: Jan 17, 2023 @ 12:36pm

Version 1.2
- Added Atmospheric Incinerator (EXTERMINATUS! // USE together with Burn 'em Redux for intended use.)
- Added Lance Strike (Warhammer 40K)

Update: Jan 16, 2023 @ 12:22pm

Version 1.1.1
- Fixed Demolisher Strike
- Fixed Plasma Bomb (40K & Covenant)
- Updated sounds and Fixed Stompa Rocket

Update: Jan 16, 2023 @ 11:20am

Version 1.1
- Fixed Particle Effects not showing up for dedicated servers
- Added Glassing beam, Disruptor Bomb, Cryo Bomb and Illumination Bomb (Thanks to: Spartanjackwar)

Update: Jan 15, 2023 @ 8:09am

Version 1.0
- Release