Hearts of Iron IV

Hearts of Iron IV

Toolpack without the Errors
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Update: Dec 23, 2024 @ 5:38am

  • Cosmetic tag tool.
  • Breakthrough point adding in politics->research menu.
  • Character option in annexing menu.
  • Dynamic country option in civil war submenu.
  • Adding to faction now whitepeaces automatically if the countries are at war.
  • Revised ideology colors to be slightly easier to read.
  • Kill country leader button in politics menu.
  • Switched civil war submenu ideology selection to selection dot GFX and the faction dismantle button to the one used in the normal interface.

Update: Dec 6, 2024 @ 9:18am

  • Adjusted names of radar building technology as base game has done.
  • Fixed carrier spawning.

Update: Nov 22, 2024 @ 12:51pm

  • Added native support for "The Great War Redux - 1.15.*"
  • Updated division template unlocking button with 1.15 templates.

Update: Nov 14, 2024 @ 10:05am

  • Updated version number in descriptor and thumbnail

Update: Jun 14, 2024 @ 3:11pm

  • Restricted "Crack Unit" unit naming to countries with spawned units.
  • Added missing tech giving to non-MtG submarine spawning.

Update: Apr 8, 2024 @ 1:58pm

  • Improved the MP decisions: when the Toolpack control claiming country is now AI, you can take it from them (multiplayer savegame in singleplayer, or when a player has left).
  • Added new DLC templates to template unlocker button.

Update: Mar 7, 2024 @ 10:06am

  • Updated supported version number and thumbnail

Update: Mar 1, 2024 @ 2:12pm

  • Added some missing French localization
  • Fixed wrong tooltip in the country rule menu
  • Added native support for Magna Europa: Reloaded

Update: Dec 26, 2023 @ 11:45am

-Collab puppeting displayed for fascist countries.
-Expanded division spawner A with mechanized and motorized/tank and mechanized/tank mixed units.

Update: Dec 17, 2023 @ 5:08pm

-Puppets as collaboration governments, I wrongly assumed it wasn't possible a while ago when I wasn't as experienced in modding.