Garry's Mod

Garry's Mod

ARC9 Weapon Base
Showing 101-110 of 145 entries
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Update: Mar 11, 2023 @ 4:15am

tpik now works on p2p servers

Update: Mar 10, 2023 @ 9:06am

a little thing for visual recoil in multiplayer

Update: Mar 10, 2023 @ 8:17am

some shit
big thing is visual recoil in singleplayer now same as in mp

Update: Mar 1, 2023 @ 2:58am

- Fixed issue with last patch
- Snappier recoil
- Few small misc bug fixes

Update: Feb 28, 2023 @ 8:42am

Revert for prev update cuz fucking ubgls not work anymore (im too lazy to fxi)

Update: Feb 28, 2023 @ 1:12am

- Add SWEP.ShootEntInheritPlayerVelocityLimit
- Crosshair now obeys alpha setting properly
- Aim recoil has been reworked to be far more consistent across a wide range of network configurations and at lower framerates. You may still get inconsistent behavior below 30 fps.
- Add Hook_GrenadeThrown
- Add Hook_GrenadeCreated
- HoldBreathTime = 0 now disables holding breath
- Added SWEP.DryFireDelay

Update: Feb 26, 2023 @ 4:42am

fix to timescale code

Update: Feb 25, 2023 @ 8:56am

extra safety

Update: Feb 25, 2023 @ 8:30am

MAP TRANSITIONS FIXED!
ARC9 GUN AS FIRST GUN FIXED!
YAAAAAAAAAAAAAAYA YAYAYYAYYAYAY fucking hate source engine

Update: Feb 24, 2023 @ 5:56am

minor fixes and additions
slowmo sounds