Garry's Mod

Garry's Mod

ARC9 Weapon Base
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Update: Apr 26 @ 2:30pm

little fix for tpik near wall
tpik holster offset affect passive holtype too
minor localization changes
shell ejection stuff

Update: Apr 15 @ 6:40am

super awesome tpik 2:
- elbows don't go wacky anymore, no more weird flipping and bone breaking just because hand got to close to body (THANKS TO MR. uzelezz !!!)
- works on any playermodel with any wrists (THANKS TO MR. uzelezz !!!)
- proper weapon positioning when using custom player animation mods like xdr/wos csgo/l4d/payday2; ability to set own offset for holster
- near-wall offset
- see other patchnotes for all tpik changes made past month

fixed incorrect damage on range math
hints no longer all caps when language is russian (but still is for lcd hud)

Update: Apr 12 @ 7:20am

Physbullets now fallback to hitscan bullets on close range!
Advanced camos: can choose on each attachment individually and added bunch of params choosable per camo. Only supported on certain EFT atts and guns for now.
Physbullets disabled by default on shotguns, enable in settings if you want.
Fixed broken recoil and scopes on eft guns when having low framerates
Better integration with relaxtakenotes' Leaning mod (Less annoying nearwall thing)
More realable head movement for tpik on reloads
Autoreload works corrcetly on eft guns now
Icons might look bit blurrier, but aren't as aliased as before

Some error fixes

Update: Apr 3 @ 2:18am

fixed broken damage multiplier woops
fixed no customization menu with cl_drawhud 0
restored Use as npc weapon option

Update: Apr 2 @ 11:27am

minor tpik fixes

Update: Apr 2 @ 7:48am

Cool update!
TPIK improvements:
- Twice as performant (in theory)
- Head rotates towards gun on during reloads and aiming
- Weapon placed way better during all kinds of actions: sprinting, crouching, proning, customizing, aiming, reloading.
- Added support for custom offsets for devs
- All players on server can see all that - not only you like before

Fancy spawnmenu: cool icons with animations and cool font
Ability to spawn specific preset by opening right mouse button menu on spawn icon

Fancy folders icons: now showing two icons of random attachments inside

Supermodifiers access in settings, also added GMod preset support for them; same for Controller glyphs
Added modifier for shotgun spread

Gradual sensitivity when aiming; instead of snapping to the reduced mouse sensitivity, it gradually goes down to it

Improved the appearance and functionality for the firemode tooltip

ARC9.SendPreset(ply, classname, preset) lua function

Lots of fixes, only main ones:
Damage quick modifer now works on eft guns (now scales LUT and sweetspot stats)
Presets now save ToggleStats (folded stocks and tactical modules)
Shells & magazines now being rendered in viewmodel space, not behind gun
Reloads that hide bones no longer show all bones in end (mainly fixes polyarms guns having glitched tpik reloads)
No damage knockback in bipods
Translucent renderer for glass magazines feature (ATT.TranslucentPass)
Visual recoil on eft guns no longer doing funny things when you pause the game
Selectable font field in settings (thanks Melow)
Added option to ignore DirectX 8 warning for some linux users
Fixed low entity velocity limit (arc9_phystweak), might fix bad zeroing on eft grenade launchers
Stickers now don't flicker in menu
... and fixed buunch of errors and other minor bugs


!!! Integrated leaning was removed in this build. It was sucking big ass. Majority of people voted that they don't use it or wouldn't mind if it will be gone. Use relaxtakenotes' Leaning addon instead, it is nice: https://steamcommunity.com/sharedfiles/filedetails/?id=3138563659

Update: Feb 24 @ 9:22am

ark9 npc fix update
scrollable light brightness button
incompat update

Update: Feb 22 @ 6:31am

fix for rt sight directly on gun without atts and PeekingIsSight thing

Update: Feb 20 @ 8:52am

* Update to latest GitHub version (You can read patchnotes here: https://github.com/HaodongMo/ARC-9/commits/main/ )

Update: Feb 12 @ 10:17am

- Reverted change that caused half of eft guns being unable to inspect