Garry's Mod

Garry's Mod

ARC9 Weapon Base
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Opdatering: 24. feb. kl. 9:22

ark9 npc fix update
scrollable light brightness button
incompat update

Opdatering: 22. feb. kl. 6:31

fix for rt sight directly on gun without atts and PeekingIsSight thing

Opdatering: 20. feb. kl. 8:52

* Update to latest GitHub version (You can read patchnotes here: https://github.com/HaodongMo/ARC-9/commits/main/ )

Opdatering: 12. feb. kl. 10:17

- Reverted change that caused half of eft guns being unable to inspect

Opdatering: 10. feb. kl. 10:39

- Significantly improved worldmodel render, nearly 50% performance increase
- Some minor optimizations for all the heaviest functions
- One stutter every 10 seconds now one stutter every minute
- Less thinking and effects for npc guns

8 npcs with fully rendered eft m4a1 now drops fps to 60 instead of 40
Not great but i have absolutely no idea how to improve performance of this base any further, i think i've tried everything
Only step forward is mostly-full rewrite of this shitcode, but i have neither knowledge, free time or motivation. Knowing how bad source and glua api it would be hell

- NPCs now spawn with a fully loaded ARC9 weapon instead of an empty one that requires immediate reloading.
- Various other fixes and tweaks.

Opdatering: 30. jan. kl. 9:03

Light flares now work in multiplayer
Flashlights and lasers now show no matter if player is visible or not (missing flashlight for other players fixed too)
New lod system based on engine one, reacts to fov and has slider in settings

Functional IR lasers and flashlights (only EFT tacticals for now) in night vision goggles and night vision ARC9 scopes
Supports arctic's, modern warfare and jmod NVGs

Better sway movement
Perhaps fixed missing texture on first kill from gun
No instant HDR switch in scopes

Opdatering: 15. jan. kl. 6:11

Better subtle recoil in MP (please, test)
HookP_BlockFire affect grenades and melees too

Opdatering: 13. jan. kl. 2:02

error update (less eror)

Opdatering: 11. jan. kl. 0:04

error update (more eror)

Opdatering: 8. jan. kl. 14:07

bunnchhh of fixessssss
subtle visual recoil for eft
one handed sprint support
different logic for vertical sprint vm offset