RimWorld

RimWorld

Big and Small - Lamias and other Snake-People
Showing 31-40 of 104 entries
< 1  2  3  4  5  6 ... 11 >
Update: Jan 15, 2024 @ 7:55am

[Auto-generated text]: Update on 1/15/2024 4:55:52 PM.

Update: Dec 17, 2023 @ 7:17am

[Auto-generated text]: Update on 12/17/2023 4:17:50 PM.

Update: Dec 17, 2023 @ 6:59am

[Auto-generated text]: Update on 12/17/2023 3:59:20 PM.

Update: Nov 5, 2023 @ 6:27am

[Auto-generated text]: Update on 11/5/2023 3:27:03 PM.

Update: Oct 18, 2023 @ 12:10pm

[Auto-generated text]: Update on 10/18/2023 9:10:32 PM.

Update: Oct 17, 2023 @ 11:49pm

Update on 10/18/2023 8:48:56 AM.

Fixed an issue where a Pawnkind could go missing with a certain combination of mods. Pretty sure all edge cases for this kind of thing is resolved (in a much cleaner way than before too).

Update: Oct 17, 2023 @ 2:05am

[Auto-generated text]: Update on 10/17/2023 11:05:45 AM.

Update: Oct 17, 2023 @ 1:34am

Update on 10/17/2023 10:34:46 AM.

Fixed a Pawnkind that relied on Royalty but would try to load even when Royalty DLC was not active.

Update: Oct 16, 2023 @ 9:14am

Update on 10/16/2023 6:14:04 PM.

Removed the Force-Override on the Lamia and Marlith snake tail/body types so they will only swap races on humans. This only affects HAR of course, since otherwise there will be no race-swapping. :)

Update: Oct 15, 2023 @ 1:52pm

Update on 10/15/2023 10:52:26 PM.

Removed Deteriorating Titan from Viper Faction.

Added the ability for Vipers to show up with very powerful piloted Titans. Very expensive for the storyteller to spawn though.

Added a Marlith Gene with 6 arms and a snake tail. Requires HAR to actually get all the arms and stuff, otherwise it is just a workspeed + manipulation buff. No associated xenotype yet.