Project Zomboid

Project Zomboid

Insurgent - Black Ops Profession
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Update: Mar 15, 2023 @ 3:55pm

-Changed wording for the compatibility patches to reduce user error.

Update: Mar 13, 2023 @ 12:35pm

-Brita addon updated for new Brita update.

Update: Feb 9, 2023 @ 11:33pm

Fixed the OSP trait error for the latest content update. Oops.

Update: Feb 9, 2023 @ 3:50pm

Changes and additions include:

-Additional weapon addons for VFE and Firearms B41 users.
-4 new class traits: 'Gunslinger' Class(uses a revolver sidearm weapon), 'Recon' Class (uses an SMG weapon, not accessible in vanilla) and 'Machinegunner' Class (uses an LMG weapon, not accessible in vanilla) and On-site Procurement (Start with only a knife).
-2 new ration-based traits: 'Extra Rations' and 'No Rations'.
-New "Ex-Military" addon, that when enabled allows you to use traits for any other profession.
-Added cowboy hats as a starting option for Insurgents.
-Small corrections, e.g. amending profession logo, spawning with camping gear if Survival specialist is chosen, etc.
-Updated RU translation for these changes. NOTE: I am not Russian nor do I speak it, so these translations most likely will need to be improved.

Hope you all enjoy!

Update: Feb 2, 2023 @ 3:46pm

Bug fix update:
-Brita descriptions are now back and working
-The helmet hair bug should now be fixed
-Run N Gun bug when not using weapons is fixed
-Additional misc bug fixes and changes to descriptions

Next up will be some additional classes and addon support for VFE and B41 Firearms :) figured it'd be better to squeeze that in before the big massive update.

Update: Jan 31, 2023 @ 12:07pm

Mod framework update is now live courtesy of Notloc:
-Brita is now an addon rather than a seperate version of the mod, the mod will now recognise if you are using Brita or not (the previous legacy version is still there for those using the older version)
-This change in framework will make future updates and additional mod addons MUCH easier
-Fixes to split-screen

Update: Jan 6, 2023 @ 11:48am

Small update is now up!

  • Respawn bug is now fixed! No longer will you need to go to main menu each time you want to respawn as an Insurgent again.
  • Silencers have been added to the main & Brita versions! To spawn with them you must select the Covert Operative trait. (Improved silencers is required for the main version!)

Update: Dec 30, 2022 @ 1:57pm

Made correction on pistol spawning + changed expert pistoleer pistol for Brita to Glock.

Update: Dec 30, 2022 @ 11:29am

New general update:

-You will now spawn with loaded magazines and weapons, with attachments added for extra Insurgent immersion! (Massive thanks to Josko for saving me so much time and effort by helping me with this!)

- More compatibility with Brita, including a separate version for it (ONLY USE ONE VERSION IN THE MODS PAGE!). You will now spawn with the right weapons with attachments already added. Other firearms should be compatible but let me know regardless

-No more version just for Research Facility KY: it is now compatible with both versions. :)

-Improved trait description for skills, as per feedback.

Update: Dec 28, 2022 @ 1:36pm

Corrected accidental misspelling of a map lol