DayZ
Tarkov Extraction And Teleport System
Mostrando 11-20 de 21 aportaciones
< 1  2  3 >
Actualización: 9 FEB 2024 a las 7:53 a. m.

• Fixed "Stackable KeyCards" now thery are no more Stackable

Actualización: 4 FEB 2024 a las 4:04 p. m.

• Fixed Lootable Chemlight inside Bag's Attachment Slot

Actualización: 27 ENE 2024 a las 12:23 a. m.

• Removed Sci-Fi sounds from Extraction Signal Type [ CHemLight ]

Actualización: 18 ENE 2024 a las 9:02 a. m.

• Improved the RoadSurface Detection | Now should mostly cover all the scenarios that, you guys, can invent for flying / underground / around / above / etc bases"

Actualización: 15 ENE 2024 a las 1:41 a. m.

• Changed the way data is stored - huge improvment on the load

Actualización: 27 AGO 2023 a las 6:28 a. m.

• BugFixing

Actualización: 19 JUN 2023 a las 4:12 a. m.

• Ticket System divived in 5 Tiers for Extraction and Teleportation
• Little ( very little ) improvment on teleportation exit coords mechanics
• Added 5 Extraction Card
• Removed Duplicate OBJ at the server Restart ( Chemlight,Smokes ecc you cant pick up stuff anymore )

Ticket will be removed from Hand/Inventory after teleportation!

Actualización: 23 ENE 2023 a las 6:43 a. m.

- BugFixing
- Added possibility to enable " Teleportation sickess"
- Added possibility to enable " BackTrackingTeleport feature"

Actualización: 27 DIC 2022 a las 10:23 a. m.

Added Logger in Script.Log server ( For Admin Owner ) to keep it track of the Teleporting Players

-Name
-SteamID
-StartingPos
-EndingPos

Actualización: 20 DIC 2022 a las 3:01 a. m.

- First UPDATE