DayZ
Tarkov Extraction And Teleport System
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更新: 7月16日 @ 6時31分

• image disappeared y.y

更新: 7月16日 @ 6時26分

• Improved "Jump /Cant Jump" Detection now is smooth and all synched
• Fixed "EEKIlled" NULL POINTER with AI loaded

更新: 6月30日 @ 5時24分

• Disabled "JUMP" inside "Extraction or TP zone" [ cause people jumping while teleporting trigger some Dayz black hole ]
• Fixed "Right Timing for the FadeIn" to appear, no matter what time you set now will always triggers at 4/5 remaining

更新: 6月4日 @ 6時46分

• Fixed "New Bohemia WARNINGS"

更新: 5月12日 @ 9時33分

• Fix "You cant be teleported if inside a Vehicle" [ To avoid weird behaviour ]
• Shortened the "Black VFX" after Being Teleported

更新: 3月3日 @ 7時27分

• Fixed EEKilled Error with EXP AI
• Fixed 1.27 BI stuff

更新: 1月10日 @ 9時01分

• Added backTeleport = 4*
• Added in TeleportSickness.JSON a value to disable the TELEPORT SOUND


= with backTeleport = 4 you have another tool to design your teleportation logic, in this case if you set a point with 4 the coords will be saved but directly Tipped into a specific OR a pool of random Exits, basically :

SAVING Teleportation COORDS And IGNORING the preSAVED coords as Destination
[ this is useful in those cases you have a trader you can leave either by Teleport/Extraction or walking/flying/swimming away ]

更新: 2024年11月6日 @ 4時14分

• Fixed "Delete Coords on Death/Relog"
• Get Rid of the STUCK effect:
"disableSutckPlayerOnTeleport" -> "disableGravityPlayerOnTeleport" on Teleport Sickness JSON

更新: 2024年9月27日 @ 9時31分

• Added a voice in "SicknessTeleportation.json" to "DISABLE" the "STUCK" phase when Tipped
• Added code in the way that, "when you die", your "BackTeleport Coords" are "reset"

更新: 2024年9月4日 @ 9時11分

• Little Fix
• "Added PPe Fading Black before extracting"
• "Added Orientation for Platform"
• "Changed Values in JSON, new description will be provided in the mod channel !!! MANDATORY TO READ !!!"
• "Fixed Sound [ Moved onto MUSIC SLICE BAR ]"
• Changed Name