RimWorld
[1.4] More Injuries
目前顯示第 1-4 項,共 4 項
更新:2023 年 1 月 9 日 @ 上午 10:50

[Auto-generated text]: Update on 1/9/2023 8:50:06 PM.

* Made choking and hypo alerts into top-left corner notifications instead of letters

* Added bone snap sounds

更新:2022 年 12 月 17 日 @ 上午 6:02

[Auto-generated text]: Update on 12/17/2022 4:02:15 PM.

* made some hediff colors more readable
* now game sends letters when choking on blood happens
* rephrased some text to work better
* reduced intervals between tending for Hypovolemic Shock
* New textures for hemostats, bandages, tourniquettes and splints
* New tourniquette gizmo texture
* Now hypovolemic shock can be treated later on, giving you more chances to survive

更新:2022 年 12 月 2 日 @ 下午 1:55

[Auto-generated text]: Update on 12/2/2022 11:55:42 PM.

* Hypovolemic shock can now be treated via blood transfusions (biotech or there will be blood).
* Some medical items no longer inherit stuff color

更新:2022 年 11 月 22 日 @ 上午 11:41

[Auto-generated text]: Initial upload.

* Updated to 1.4
* Renamed some labels to be more descriptive
* Changed some hediff colors to be more readable
* Sorted defs to be more readable
* Made EMP put parts at 1% efficiency instead of 0%; reduced reboot time by half (was 2 days). Should help with cortial stacks and similar bionics.
* Fixed hemorrhagic stroke killing pawns at 99% instead of 100%
* Slightly reduced bleed rate on Femoral Artery, Intestines – no longer bleed more than Heart.
* Replaced chocking on blood sound