RimWorld

RimWorld

WVC - Xenotypes and Genes
Showing 181-190 of 208 entries
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Update: Dec 15, 2022 @ 4:18am

- Fast hot fix

Update: Dec 15, 2022 @ 3:59am

- Added mechanic opinions about mechanoidization
* It affects colonists' opinion of mecha pawns and is calculated relative to the number of mecha genes. More mecha genes = worse opinion.
- Added opinions for some genes
* Now body purists and body modders have an opinion on mechaskin
- Added genes affecting opinions about genders
- Added a number of genes for furskin
- Added "tox power source" gene for mechaskin. Gain an additional 5 metabolism points, but produce waste.
- Improved support for VRE and Alpha Genes

Update: Dec 13, 2022 @ 11:21pm

- Improved compatibility with Alpha Genes
- Improved compatibility with VRE - Genie
- Several micro-fixes related to the description of some genes
- Fixed the generation of symbols for the ability "Gestator"

Update: Dec 13, 2022 @ 8:54pm

- Improved compatibility with other mods that add genes
- Added garbage to xenotype scenarios

Update: Dec 10, 2022 @ 5:31pm

[Auto-generated text]: Update on 12/11/2022 4:31:25 AM.

Update: Dec 10, 2022 @ 7:57am

[Auto-generated text]: Update on 12/10/2022 6:57:07 PM.

Update: Dec 9, 2022 @ 3:52pm

- Meca and Blank xenotypes release

Update: Dec 8, 2022 @ 7:22pm

[Auto-generated text]: Update on 12/9/2022 6:22:36 AM.

Update: Dec 8, 2022 @ 5:50pm

[Auto-generated text]: Update on 12/9/2022 4:50:12 AM.

Update: Dec 8, 2022 @ 10:25am

- Added 3 new icons
- Added several new skin and hair colors.
- The Meca xenotype has been reworked again. Just a little more to the final!
- Added several new mecha genes representing a set of specialties
- Added Meca pawn, it can be selected in the scenario editor
- Added several XML Extension dependent patches. Patches are optional and make small, unimportant changes, so the XML Extension will not be added as a dependency.
- Redesigned gestator. It is now an activated ability rather than a passive effect. On old saves, the gestator will remain untouched.
- Added mecha abilities. Now the abilities of mechanoids can be taken for mecha-pawns.