RimWorld
RimNauts 2
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Actualización: 20 ENE 2023 a las 9:02

Check out the details for this update on the GitHub[github.com]

Actualización: 19 ENE 2023 a las 16:03

Update 3.1.2
- Fix spelling mistake
- Add metadata for Universum in the about section

Actualización: 19 ENE 2023 a las 14:47

Update 3.1.1
- Fix issue with mod extensions not loading

Actualización: 19 ENE 2023 a las 14:04

Update 3.1.0
- Separate Universum code from this mod
- Move all hardcoded strings to XML for translators

Actualización: 18 ENE 2023 a las 10:05

Update 3.0.1
- Fix issue with saved settings not being null safe on the first load
- Fix issue with Regrowth: Core

Actualización: 17 ENE 2023 a las 14:40

Update 3.0.0
- Add a light version of the oxygen/decompression system utilizing the EVA tag, as Save Our Ship has to make it compatible with other apparel mods
- Rework the temperature system to behave as outer space
- Change UI to show the status of Vacuum, Airtight, and Leaking instead of Outdoors, Indoors, and Unroofed in space
- Identify vacuum terrain as a leak in the room and apply decompression/suffocation
- Initial work on my outer space framework, Universum, is added to this release built-in to RimNauts. Universum's features include automatic caching for performance and customizability, as every module added through this will be toggleable in the mod settings.

Actualización: 10 ENE 2023 a las 5:10

Update 2.3.1
- Fix issue with Geological Landforms making it fully compatible

Actualización: 21 DIC 2022 a las 7:44

Update 2.3.0
- Allow SOS2 ships to land on asteroids
- Set NEO map size to user specified size during world creation
- Remove requirement for shuttles to transfer from orbit to asteroid

Actualización: 16 DIC 2022 a las 3:10

Update 2.2.0
- Added SOS2 oxygen compatibility to spacesuit

Actualización: 15 DIC 2022 a las 17:34

Update 2.1.0
- Added spacesuit for pawns to safely explore the outer space