Total War: WARHAMMER III

Total War: WARHAMMER III

Cataph's Kraka Drak: the Norse Dwarfs
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Opdatering: 30. apr. 2024 kl. 10:38

- Shoved Malakai and his first foe closer to Karak Dum and Vlag, respawned Kraka Drak.
- Moved Cromson’s start closer to Ravsnvake to retake it. Updated frontend coordinates.
- Disabled generic terraforming buildings since CA made all of Norsca easy peasy lemon sorbet squeezy. Made a quick specific landmark for Kraka Ornsmotek as a replacement. (blindly added to campaign but it should work)
- Allowed new slayer characters and doomseekers for Kraka Drak (pending DLC ownership ofc).
- Updated dragon slayer effects on the slayer building from Mixu’s to CA’s keys.
- Reworked a unit set so that it wouldn’t accidentally buff all units too for TEB.
- Moved up the tech tree by 3 indents to fit again in the screen (why do they keep changing this rule).
- Internal: added new dorf RORs to the exclusion lists.
- KNOWN ISSUE: with 5.0, campaign effects will show units you don’t have access to (e.g., Thunderers). I can’t fix this.

Opdatering: 22. feb. 2024 kl. 8:21

4.2 bump

Opdatering: 20. jan. 2024 kl. 14:15

- TOW: follow-up to Kraka Ravnsvake getting the kraka drak tech tree Robie-side.
- TOW: Ravn gets the KD roster, buildings, wardlord, unique skills and an identical copy of the tech tree. Works fine? Hopefully.
- TOW: KD also now trades with KR by default on new campaigns.

Opdatering: 20. jan. 2024 kl. 7:38

Opdatering: 20. jan. 2024 kl. 6:33

TOW: Kraka Ravnsvake has access the Ward chain. Nothing else changed, I don’t want to smash my face against tech tree issues atm

Opdatering: 1. jan. 2024 kl. 11:33

- TOW, follow-up to robie's update and the Slann moving mountains around. Updated Crommy's initial position and some buildings in the area.

Opdatering: 21. nov. 2023 kl. 5:24

- Updated obsolete winds of magic effects with magic reserve stuff.
- Fixed my doofus act of adding norscan camps around the place.

Opdatering: 15. nov. 2023 kl. 5:26

preliminary porting for the TOW campaign:
- fixed frontend
- ported starting scripts (spawn, spawn Carlos, garrisons, wars)
- ported landmarks
- ported norscan camps
- NOT ported reclamation landmarks

temporary situation with three provinces, many wars, no idea how it plays out.

Opdatering: 19. sep. 2023 kl. 8:35

fixed links in the runelord's red line

Opdatering: 17. sep. 2023 kl. 7:33

- Fixed norscan camp in Altar of Crimson Harvest because CA can’t decide what the place is called.
- Wards chain: added immunity to chaos/wastes attrition with Greater Wards tech. The chain will be nerfed if CA ever makes corruption more relevant.