Arma 3
Sehreno
Showing 1-10 of 56 entries
< 1  2  3  4  5  6 >
Update: Jun 23, 2023 @ 2:41am

V1.2.0 - We've been busy bees

Major Changes:
-Heightfield Upscaled to 4096
-New Satellite Image
-New Normal Map

Added:
-Added new city parts to Corazol West
-Added new City Parts to Corazol East
-Added(Reworked 2 existing ports) 2 new ports to Corazol East
-Added Quarry near Corazol West
-Added new Industrial near port in Corazol East
-Added Hospital Near Obregan
-Added Town Liberacion
-Added Village Pinos
-Added Village Sierra Pita
-Added Town Carmen
-Added Village Tandag
-Added Small Airfield at Cabo Indice
-Added more Fields near Corazol West
-Added Ladders to the port of Acequero after seeing someone fall in...
-Added Port to Antiqua Airbase
-Added Three Small Farms/Settlements near Passo San Andreas

Changes:
-Grass texture swapped to livonian grass

Removed:
-Removed Port in Corazol West
-Removed port at Arcadia Industrial

Fixed:
-Fixed missing lights in certain parts of the map
-Fixed bumpy terrain near roads(Those that I saw)
-Fixed angled/slanted roads(Those that I saw)
-Fixed Industrial Areas that were lacking a bit of filling
-Fixed Water Depth at Bahia Corazol and Bahia Gatun
-Fixed Water Depth at Golfo de Dolores
-Fixed Map Location Data

Update: May 12, 2023 @ 7:26am

v1.1.7
-Adjusted ground textures
-Bridges Fixed (Hopefully)

Update: Feb 27, 2023 @ 3:35pm

v1.1.6b - Hotfix
-Forgot keys, No wonder there were so many abandoned cars.

Update: Feb 27, 2023 @ 4:55am

v1.1.6
-Config Edits
-Removed Object Duplicates
-Road Fixes
-Called a Towing Service

Update: Feb 8, 2023 @ 12:32am

v1.1.5
-Object Fixes
-Missing Keypoints Added
-Ground Textures Overhaul (Sand, Grass, Dirt & Forest)
-Surface Config tweaks
-Small Buldozer Edits
-Middle Texture tweaks
-Normal Map tweaks

Update: Feb 6, 2023 @ 4:24am

v1.1.2
-Bridges have their textures back (One step at a time I suppose, Objects are weird in arma)
-First attempts at a middle texture

Update: Feb 5, 2023 @ 4:38am

v1.1.0
-Object Fixes
-Improved Folder Structure (Should improve loading times for some people)

Important Note: As former Mission Makers & Server Maintainers, Rupert and I enjoy late weekend mod updates as much as a swift kick to the gonads with a steel toe boot. However we concluded that this is an important update due to the following.

-Bridges now have pathing
-Clutter issues regarding AI fixed

Update: Feb 3, 2023 @ 7:14am

v1.0.4
-Surface Sounds Fixed (Thanks Voják)
-Object Fixes
-Buldozer Fixes

Update: Feb 3, 2023 @ 12:37am

v1.0.3
-Testing more detailed & slighly darker satellite image on grasslands (Feedback Appreciated)
-Normal Map tweaked on some dark spots
-Waterways deepened (Cheers to KajSchak & Cascadian for spotting it)
-Antigua airport pathing corrected
-Object fixes

Update: Feb 3, 2023 @ 12:32am

v1.0.3
-Testing more detailed & slighly darker satellite image on grasslands (Feedback Appreciated)
-Normal Map tweaked on some dark spots
-Waterways deepened (Cheers to KajSchak for spotting it)
-Antigua airport pathing corrected
-Object fixes