Garry's Mod

Garry's Mod

Track Assembly Tool
Showing 371-380 of 400 entries
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Update: Nov 16, 2014 @ 5:50am

Remove Templorary Development Rail

Update: Nov 16, 2014 @ 3:03am

DB:
Added Bridges.

SRC: Fixed stacking when no point ID is found.

Update: Nov 16, 2014 @ 2:22am

DB:

Added: Slig's Railcar

Update: Nov 1, 2014 @ 4:40am

SRC:
1) Timers are now properly destroyed thanks to unique key system
2) Timers are optional for SetSolid()
3) Solid NONE initialization is now non tied to a timer
4) Fixed non-stacking when Trace has more points than the Holds

Update: Nov 1, 2014 @ 4:33am

DB:
1) Added Solid Initialization.

Update: Oct 30, 2014 @ 12:20pm

Better library mnemonics

Update: Oct 26, 2014 @ 3:35am

Fixed trackassembly.lua:1624: attempt to compare number with nil

Update: Oct 26, 2014 @ 2:58am

White texture ID is taken once from the file on the HDD ( 115 )

Update: Oct 25, 2014 @ 11:50am

SRC:
1) Added piece Z offset HitWorld when unchecked Origin from mass-centre
2) Made custon Tool screen offering a stacking information
3) Added more methods to the AsseblyLib library
4) Logs are now controllable in single player

Update: Oct 13, 2014 @ 12:24pm

Fixed Counter-Fix Shinji Rails Z Offset from 8 to 7.346