RimWorld

RimWorld

Research Reinvented: Stepping Stones
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Update: Jul 28 @ 11:22am

[Auto-generated text]: Update on 7/28/2025 8:22:37 PM.

Update: Jul 25 @ 2:20pm

[Auto-generated text]: Update on 7/25/2025 11:20:39 PM.

Fix Anomaly patch to work with VEF: Tribals.

Update: Jul 25 @ 1:40pm

[Auto-generated text]: Update on 7/25/2025 10:40:08 PM.

Added a new early tech, Incendiary weapons.
Added a new simple weapon, a torch. It does as much damage as a log (with a small chance to deal small amounts of burn damage and ignite the target). It also emits light while drafted (credit goes to Lee and his lightsabers!)
The flamebow is now craftable.
The various grenade launchers now require a relevant tech (EMP weapons, incendiary weapons, tox gas, smokepop).
Heavy bridges now require Structures, not complex furniture.
Changed a lot in the Anomaly tech tree. Too much to list individually, but emphasis was on increasing what can be done with Anomaly without Electricity, and adding prerequisites from the main tree where it makes sense (for example, Serum synthesis now requires Drug production and Revenant invisibility now requires Bionic replacements.

Update: Jul 23 @ 10:22am

[Auto-generated text]: Update on 7/23/2025 7:22:14 PM.

Tox gas now requires Smokepop belts instead of Gunsmithing
Moved Hospital Beds earlier in the tech tree. Now requires Sterile materials and Machining instead of Microelectronics
Biosculpting and Cryptosleep caskets now require Vitals Monitor instead of Hospital beds
Long-range mineral scanners renamed to Long-range scanners. Now also unlocks (along with Orbital tech) the orbital scanner
Geothermal power renamed to Passive generators. Now also unlocks (along with Advanced gravtech) the gravcore power cell
Oxygen pumps now also require Air conditioning. Vac barriers now also require Shields
Various kinds of mortar shells now also require Mortars
Uranium slug turret and Rocketswarm launcher now also require Gun turrets

Update: Jul 18 @ 3:15am

[Auto-generated text]: Update on 7/18/2025 12:15:54 PM.

Update: Jul 17 @ 1:35pm

[Auto-generated text]: Update on 7/17/2025 10:35:51 PM.

Update: Jul 16 @ 9:50am

[Auto-generated text]: Update on 7/16/2025 6:50:56 PM.

Update: Jul 15 @ 2:18pm

[Auto-generated text]: Update on 7/15/2025 11:18:31 PM.

Update: Jul 13 @ 1:59pm

[Auto-generated text]: Update on 7/13/2025 10:59:40 PM.
* Yet more fixes to the Tribals patch :c

Update: Jul 11 @ 3:14pm

[Auto-generated text]: Update on 7/12/2025 12:14:43 AM.
* Fix VEF:Tribal main RR patch firing even if RR is not installed.