XCOM 2
A Requiem For Man: The Requiem Legion
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Update: May 6 @ 8:40am

Fixed a bug that could sometimes cause weird random ADVENT Troopers to spawn where they should not.

Update: May 5 @ 1:34am

Moved pod-solving, upgrades, and generation to a more heuristic point-based design that will result in more intelligent difficulty scaling, and drive more organically diverse pod generation. Also enhancing intermod compatability.

Update: May 3 @ 1:02pm

Fixed a typo'd value that could cause wildly varying damage when not intended

Update: May 3 @ 12:47pm

fixed a localization mistake

Update: May 3 @ 12:34pm

Small content update

Update: May 1 @ 2:00am

A few more tweaks and optimizations for the Long War experience

Update: May 1 @ 12:43am

Reduced chances for Legates to spawn as boss units somewhat. Made some spawning tweaks for LWOTC.

Update: Jan 15 @ 10:38am

Moved the Legate's All For Her Cause Ability to be exclusive to Hard Mode, and made the radius of the ability configurable, due to issues of mod <> mod interactions.

Update: Jan 3 @ 9:13am

Some further VFX refinements and optimization

Update: Jan 2 @ 11:05am

Some VFX enhancements