Solasta: Crown of the Magister

Solasta: Crown of the Magister

Shadows over Brightreach
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Update: Jan 24 @ 7:06am

Campaign updated to version 1.27

- fixed many typos (please report any other typos that you find!).
- fixed Labyrinth teleporter for 6M parties.
- slightly adjusted a few stats of late game enemies.

Update: Jun 17, 2023 @ 8:25am

Campaign updated to version 1.26

-replaced a few enemy types that made the campaign require POI DLC to play. Now it no longer requires that DLC.
-slightly buffed a few early-mid game enemies.
-changed prices of certain quest-related items to 0 to prevent accidental selling.
-adjusted prices of various items due to recent vanilla game price rebalance.
-increased chapter 2 quest rewards to offset vanilla price increases.
-added a few additional item rewards.
-added 1 new late game gauntlet item for purchase.
-changed the location of 1 unique longsword to spawn elsewhere as a replacement for another longsword.
-rebalanced (buffed) a couple of late game weapons.
-slightly increased potency of labyrinth traps.
-increased spawn numbers of enemies in labyrinth.
-buffed enemies in sewer escape sequence (added an additional strong enemy type).
-set Hollow Burrows teleporters to "always enabled" to prevent rare scenarios of no activation.
-fixed numerous instances of unique NPC issues introduced in the newest game patch.
-tweaked late-game enemies' stats to offer a bit more challenge due to new character level 16 cap.
-spawned a few additional late game enemies due to new level cap.
-replaced 1 late-game enemy wizard type to offer more challenge.

Update: Mar 24, 2023 @ 3:14pm

Campaign updated to version 1.25

-added 7 new custom weapons available for purchase in Brightreach & Cragshelm
-tweaked a number of existing custom weapons
-added 4 additional custom weapons as quest reward from Zola
-fixed any remaining incorrect enemy stats and saving throws
-nerfed or removed a number of enemy extra abilities (mostly prone)
-lowered AC of some enemies
-changed saving throw types of some enemy abilities
-slightly increased HP of a few enemies (as compensation for extra ability removal)
-slightly increased XP rewards of early-game quests
-added a few new lines of dialogue regarding one specific NPC
-fixed Second Piece of the Puzzle quest not being able to be completed in one specific circumstance
-replaced 2 fiery late-game weapons with slightly stronger variants
-removed obsolete "Test" room

Update: Feb 12, 2023 @ 8:34am

Campaign updated to version 1.24

-fixed a bug where monsters with Throw Rock ability could only have a single melee attack - they now have two (or three) melee attacks as they should (although the price being that they have the same amount of "Throw Rock" attacks as main melee attacks. No way to currently work around it without official game developer fixes)
-buffed a good number of weaker enemies in the campaign (mostly slight HP buffs), with mid game spiders receiving more significant boost, and tournament orcs having a few new abilities on top of stat boosts

Update: Feb 1, 2023 @ 2:29pm

Campaign updated to version 1.23

-found and fixed the Abandoned Homestead Quest bug for mod users. Turns out, if a player has increased Normal Range distance (more than 16), the player, alongside enemies, can spot and attack each other sooner, breaking the quest in the process. With this fix, you can still have that option turned on, and it won't break this quest anymore (although it is still not recommended to have it turned on)
Thank you @IlliteratePig once again for reporting this issue.

Update: Jan 31, 2023 @ 10:57pm

Campaign updated to version 1.22

-minor text fix - thank you @Semaphor for the report!
-minor text addition - thank you @Mickeman666 for the suggestion!
-Smuggler text fixed and no longer able to be repeated - thank you @IlliteratePig for the reports!
-Fixed Doorman dialogue roles
-Slightly altered Drunk Patron roles to have better chances of finding a good person for rolls (still not perfect)

Update: Nov 21, 2022 @ 5:54pm

Campaign updated to version 1.21

-fixed an issue with Winter Wolf not spawning in Fishing Pond area

Update: Nov 20, 2022 @ 6:28pm

Campaign updated to version 1.21

-fixed an oversight where you could talk to Ahab in the Underground Arena first, before talking to Beric, and lock yourself out of the entirety of Arena Questline
-added a few fixed items from the Inner Strength DLC

Update: Nov 18, 2022 @ 7:00pm

Campaign updated to version 1.2

-added new items brought by Inner Strength DLC to equip monk / warlock / bard. Not all items have been added as some are currently bugged. These will be implemented once they get fixed.

(If this update somehow messes something up, go to Nexus link at the bottom of the page and download 1.15 version in "Old Files" section. It is the version just before Inner Strength update.)

Update: Oct 21, 2022 @ 3:55pm

Campaign updated to version 1.15

-placed a missing variable at Cradle of Eternal Flame to prevent item duplication