Left 4 Dead 2

Left 4 Dead 2

Lux's Survivor Legs script
Showing 11-20 of 29 entries
< 1  2  3 >
Update: Feb 11, 2023 @ 7:00am

* Attempt to fix duplicate arms bug.

Update: Dec 20, 2022 @ 10:02pm

* Minor fixup.
* (added code for theoretical shadow legs model, does not actually work without issues so it's hidden and disabled)

Update: Nov 7, 2022 @ 8:18pm

* Removed unneeded scriptedmode_addon.nut file.

Update: Nov 2, 2022 @ 3:01am

* Fixed legs not being visible for a few seconds upon spawning into the map, are respawned from a closet or revived by a defibrillator.

Update: Oct 23, 2022 @ 8:09pm

* Disabled debug prints from showing and bots receiving the legs on -dev mode for debugging purposes.

Update: Oct 7, 2022 @ 8:15am

* Fixed issue with buttonless crouching (eg. being in a vent, etc) resulting in the legs standing up to full height.

Update: Oct 5, 2022 @ 9:54am

* Added RenderLegsOnLowDetail to settings.cfg. Set to false by default.
* Attempt to fix flashlight shadows from the legs model.
* Fixed legs still appearing from +USEing stuff spawned from scripts, like in the Holdout mutation.

Update: Sep 30, 2022 @ 8:45pm

* Disabled disastrous check that keeps bugging out the items on legs system for the entire lifespan of the mod.

Update: Sep 27, 2022 @ 2:18am

* Fixed incomplete sets of items on legs still showing when legs are made invisible. (eg. on a ladder, being pounced, etc)
* Compatibility with custom scripts and plugins that change your survivor.
Items on your legs will no longer be desynced from your proper attachments when you change.

Update: Sep 25, 2022 @ 4:08am

* Fixed items on your legs not disappearing and reappearing due to the last fudged update.
Starting pistol bug remains fixed.