Left 4 Dead 2

Left 4 Dead 2

Lux's Survivor Legs script
29件中 11-20 を表示
< 1  2  3 >
更新:2023年2月11日 @ 7時00分

* Attempt to fix duplicate arms bug.

更新:2022年12月20日 @ 22時02分

* Minor fixup.
* (added code for theoretical shadow legs model, does not actually work without issues so it's hidden and disabled)

更新:2022年11月7日 @ 20時18分

* Removed unneeded scriptedmode_addon.nut file.

更新:2022年11月2日 @ 3時01分

* Fixed legs not being visible for a few seconds upon spawning into the map, are respawned from a closet or revived by a defibrillator.

更新:2022年10月23日 @ 20時09分

* Disabled debug prints from showing and bots receiving the legs on -dev mode for debugging purposes.

更新:2022年10月7日 @ 8時15分

* Fixed issue with buttonless crouching (eg. being in a vent, etc) resulting in the legs standing up to full height.

更新:2022年10月5日 @ 9時54分

* Added RenderLegsOnLowDetail to settings.cfg. Set to false by default.
* Attempt to fix flashlight shadows from the legs model.
* Fixed legs still appearing from +USEing stuff spawned from scripts, like in the Holdout mutation.

更新:2022年9月30日 @ 20時45分

* Disabled disastrous check that keeps bugging out the items on legs system for the entire lifespan of the mod.

更新:2022年9月27日 @ 2時18分

* Fixed incomplete sets of items on legs still showing when legs are made invisible. (eg. on a ladder, being pounced, etc)
* Compatibility with custom scripts and plugins that change your survivor.
Items on your legs will no longer be desynced from your proper attachments when you change.

更新:2022年9月25日 @ 4時08分

* Fixed items on your legs not disappearing and reappearing due to the last fudged update.
Starting pistol bug remains fixed.