RimWorld

RimWorld

More Persona Traits
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Opdatering: 17. sep. 2023 kl. 7:28

[Auto-generated text]: Update on 9/17/2023 4:28:33 PM.

Opdatering: 16. sep. 2023 kl. 3:31

[Auto-generated text]: Update on 9/16/2023 12:31:25 PM.

Opdatering: 15. sep. 2023 kl. 10:47

Fixed null point bug in happy flow for non-persona weapons.

Opdatering: 15. sep. 2023 kl. 8:20

Today More Persona Traits turns 1 year old! 🎂
To celebrate, here's an update.

New features:
Added 3 rare persona trait affector items that give you ways to deterministically manipulate a weapon's traits
Added 'added damage' weapon traits, giving your persona weapons a little extra damage
Added 'transform target on kill' traits, turn your enemies into gold!
Added a few other traits too
Yet another minor balance pass

Opdatering: 14. juni 2023 kl. 3:18

[Auto-generated text]: Update on 6/14/2023 12:17:55 PM.

Opdatering: 30. apr. 2023 kl. 9:05

Fixed a bug relating to defs being accidentally loaded when biotech was not installed and one which fixed the lethal trait giving the wrong stat.

Opdatering: 23. apr. 2023 kl. 12:41

New features include:
- Weapon Traits for new biotech integration (including ones that interact with hemogen :drop_of_blood:)
- Trait enable/disable settings menu (see screenshot)
- New debug actions for you ~~unethical~~ *specific* types
- Minor fixes & balance pass on existing genes

Opdatering: 8. mar. 2023 kl. 7:33

[Auto-generated text]: Update on 3/8/2023 4:33:48 PM.

Opdatering: 23. feb. 2023 kl. 7:40

[Auto-generated text]: Update on 2/23/2023 4:40:26 PM.

Opdatering: 10. dec. 2022 kl. 4:30

Fixed a bug with WeaponTraitWorker_ChemicalFilledOnKill.