Total War: WARHAMMER III

Total War: WARHAMMER III

Lily's Bretonnia Overhaul - Unit Pack Submod
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Update: Feb 13, 2024 @ 2:34am

Update: Feb 5, 2024 @ 3:56pm

Longbows no longer have a unit cap.
Archery Ranges give Ammo while under siege.
Archery Ranges cost more and take longer to build.
Longbows cost more and have a higher upkeep.

Update: Feb 4, 2024 @ 5:08am

Archery Ranges gives +4/+6 Men-at-Arms (Longbows) up from +3/+5

Update: Feb 3, 2024 @ 12:21pm

Update: Feb 3, 2024 @ 9:49am

Update: Feb 1, 2024 @ 5:26pm

Archery Ranges gives +3/+5 Men-at-Arms (Longbows) up from +2/+4

Update: Feb 1, 2024 @ 11:48am

Reduced the cost of Archery Ranges

Update: Feb 1, 2024 @ 11:29am

Archery Range added.
All Men-at-Arms (Longbows) variants are now only recruitable here.
All Men-at-Arms (Longbows) variants have a shared unit cap, increased by Archery Ranges and certain Technologies.
All Men-at-Arms (Longbows) variants all cost slightly more and have a higher upkeep.

Update: Feb 1, 2024 @ 9:33am

Royal Grail Knights no longer have a unit cap, but cost 500 upkeep up from 430 and take 3 turns to recruit up from 2 turns.
Royal Grail Knights have two less weapon strength.

Update: Jan 28, 2024 @ 6:36am