Total War: WARHAMMER III

Total War: WARHAMMER III

Empire Master Engineers III
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Update: Dec 28, 2024 @ 5:47pm

-Renamed some things to prevent overwriting vanilla things

Update: Dec 26, 2024 @ 7:01am

Updated for game version 6.0
-No major changes

Update: Aug 20, 2024 @ 11:09am

Updated for game version 5.2
-No major changes

Update: Jun 30, 2024 @ 2:49pm

Updated for 5.1
Fixed mechanical steed, shouldn't affect vanilla's version now.

Update: Jun 19, 2024 @ 9:52am

Fixed Jubal quest

Update: Jun 2, 2024 @ 8:10pm

Updated for 5.0
Not really any changes
Disabled the UI-editing script, so this mod's version engineers are just found under the captains section.
Fixed morning star attack animation on the von zeppel, it was switching to a whip model when attackiing

Update: Feb 28, 2024 @ 4:50pm

Updated for game version 4.2.0
The script for Jubal's mission has been tidied up, just added his stuff to the vanilla script that deals with unique agents.
Jubal's mission will now become activated when your faction leader gets to level 5.
Jubal can be got in the Old World campaign.
Tidied up some localisation and portrait things.

Update: Nov 25, 2023 @ 4:58pm

Updated for 4.1
Updated homing parameters for homing pigeons
Added support for the Old World campaign, just needed to reference the new Nuln building chain set.

Update: Nov 8, 2023 @ 8:56pm

Portraits updated by Snek

Update: Sep 1, 2023 @ 11:10am

Updated animation sets