Dota 2
Spin TD Reborn
Showing 11-20 of 158 entries
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Update: Feb 27 @ 9:51pm

Update: Feb 27 @ 9:39pm

Update: Feb 27 @ 1:12pm

Update: Feb 27 @ 11:46am

General changes
- Games and player ratings have been reset.
- A new rating and reward system has been introduced.
- Now the TOP15 players can be viewed in the game (button on top, yellow star).

Boss Changes
- Night Stalker
Health: 800k -> 680k
Health of the Gargoyles from the second portal: 130k -> 100k

Tower Changes
- Templar Assassin
Damage: 150 -> 165
- Legion Commander's Master Spear
Damage Chance: 20%/25%/30%/35% -> 23%/28%/33%/38%
- Shadow Fiend
Damage: 800 -> 950
- Shadow Fiend's Necromastery
Damage per soul: 18 -> 17
- Shadow Fiend's Area Damage
AoE Damage: 25%/40%/65% -> 30%/45%/65%
Cost: 20/35/45 -> 20/25/35

Update: Feb 25 @ 8:29am

General Changes
- Reduced the chance of Tier 1 items dropping by 5% in the Spin Coin Roulette.

Tower Changes
- Windranger's Fervor
Number of effects: 12 -> 8
Damage: 40/125 -> 30/85
Attack Speed: 20/45 -> 15/30
Attack Range: 50/125 -> 50/100
- Gyrocopter's Flak Cannon
Number of shots: 4/8 -> 4/6

Update: Feb 25 @ 6:00am

Tower Changes
- Legion Commander
Damage: 155 -> 195
- Winter Wyvern
Damage: 500 -> 750
- Winter Wyvern's Macropyre
Damage: 200/400/800 -> 250/500/1000
Cost: 30/55/70 -> 30/45/60
- Sven's Gods Strength
Damage: 130%/200%/300% -> 145%/215%/320%
Cooldown: 65/55/45 -> 60/52/40
- Shadow Fiend's Necromastery
Damage per Soul: 15 -> 18
- Shadow Fiend's Area Damage
Cost: 25/35/50 -> 20/30/45
- Land Mine by Techies
Damage: 1.2k/2.5k/4k/6k -> 1.5k/2.7k/4.3k/7k
- Great Cleave by Wraith King
Cost: 35/50/65 -> 65/90/120
- Dragon Knight Change
Damage: 10500 -> 12000

Update: Feb 25 @ 4:13am

General Changes
- Increased enemy base health until wave 30.
- Decreased enemy count on some waves.

Enemy health ratio changes
- Easy difficulty: 0.97 -> 1.0 (+3%)
- Normal difficulty: 1.12 -> 1.15 (+3%)
- Hard difficulty: 1.2 -> 1.25 (+5%)

- Fixed visual bug with boss on wave 70.

Update: Feb 24 @ 10:25am

Tower Changes
- Medusa Split Shot Change
Split Shot no longer has all-target attack effects.
Cost: 115/160/235 -> 160/250/340
- Medusa Change
Added a separate upgradeable ability that adds all-target Split Shot attack effects.

Item Changes
- Orb Of Venom
Damage Per Second: 55 -> 160
- Quickening Charm
Spell Cooldown Reduction: 5% -> 8%
- Gem Of Power
Critical Damage: 150% -> 125%
- Dragon Scale
Duration: 6 -> 4
Damage Per Second: 100 -> 200
- Poisoned Dagger
Duration: 6 -> 4
Damage Per Second: 450
- Javelin
Additional Damage: 450 -> 700
- Crystalys
Damage: 100 -> 300
Critical Damage: 160% -> 150%
Critical Chance: 30% -> 15%
- Vladmir's Offering
Damage: 18% -> 15%
- Yasha
Critical Chance: 20% -> 15%
- Phylactery
Additional Damage: 800 -> 1500
- Stormcrafter
Electric Damage: 1500 -> 2800
- Maelstrom
Lightning Damage: 2000 -> 3200
- Khanda
Additional Damage: 1000 -> 2500
Critical Chance: 30% -> 20%
Critical Damage: 180% -> 160%
- Monkey King Bar
Attack Speed: 45 -> 30
Additional Damage Chance: 75% -> 30%
Additional Damage: 800 -> 4000
- Wraith Pact
Damage: 25% -> 20%
Critical Damage: 180% -> 160%
- Daedalus
Critical Damage: 225% -> 180%
Critical Chance: 30% -> 25%
- Abyssal Blade
Additional Damage: 1500 -> 4000
- Sange And Yasha
Critical Damage: 180% -> 160%
- Parasma
Additional Damage: 70% -> 50%
- Solar Sword crafting changed

Update: Feb 24 @ 3:50am

General changes
- Now damage from Techies mines is taken into account in damage statistics.
- Increased enemy health by 7% (easy and normal game difficulty).
- A new rating system has been introduced. Its description can be found when choosing the game difficulty.

Tower Cost Changes
- Legion Commander: 20 -> 15
- Furion: 80 -> 70
- Sven: 110 -> 100
- Techies: 130 -> 120
- Crystal Maiden: 275 -> 250
- IO: 360 -> 280
- Luna: 495 -> 540
- Razor: 500 -> 540
- Dragon Knight: 540 -> 550
- Wraith King: 585 -> 550
- Zeus: 780 -> 850
- Enigma: 1350 -> 900
- Ember Spirit: 1140 -> 1100
- Kunkka: 1260 -> 1350
- Medusa: 1500 -> 1600

Tower Changes
- Winter Wyvern Ice Fire Liquid Change
Cooldown: 3 -> 2
- Sven Change
Damage: 500 -> 600
Attack Interval: 1.5 -> 1.4
- Techies Land Mine Change
Cost: 60/65/70 -> 50/55/60
- Wisp Overcharge Change
Cost: 55/80/125 -> 80/125/175
- Dragon Knight Dragon Form Change
Cost: 145/220/240 -> 130/170/220

Update: Feb 23 @ 5:00am

General Changes
- Changed tower limit: 12 -> 8
- Increased creep base health to wave 25.
- Increased enemy health on plus mode.

Tower Changes
- Gyrocopter Change
Damage: 65 -> 50
- Gyrocopter Flak Cannon Change
Additional Damage: 30 -> 20