Imperator: Rome

Imperator: Rome

War of the Ring [currently obsolete] beta
Showing 1-5 of 5 entries
Update: Sep 13, 2022 @ 11:31pm

- One will now get a "conquered from orcs" buff on provinces that were fully purged of orcs (and nobody else was there) and afterwards colonzised with 1000 days. This gives about a pop worth of growth within the next 8 years and should offset the fact that there will still be orcs growing to an extend a bit. Should make playing Balin a lit less annoying and a bit easier.
- Angmar formable decision for Carn Dum (or Angmar cultures countries, which don't exist at start)
- Carn Dum now has Angmar culture accepted (Levy bug shouldn't be too bad here as both levies are similar in strength)
- Added a decision for mod options:
- Melkor conversion message settings
- Automatically setting all foreign cultures to "move to vassal"
- Remove government change decision to clear up the decision tab
- Reduced likelyhood of AI melkor conversions, especially if no neighbor province is melkor majority
- Star of Elendil now given to Aragon when he reaches Imladris with Frodo
- Original Star of Eledil added to Saruman's treasury
Fixes:
- Durins Axe now moved into Balins treasury even in case Balin is played by the (single) player
- Added some truce checks to wars declared by event
- No longer applying "goodie" truces towards your vassals to keep the truce list a bit smaller
- Tried to improve the auto selection of conversion policies a bit better still: No longer selecting religious conversion for orcs as non-orc and no longer selecting assimilation as non-orc
- disable divine sanction decision as long as deified is disabled (eru with dlc)
- Removed beast barbarians as well as "never spawn" barbarian provinces
- Mordor should now be more aggressive towards Gondor

Update: Sep 10, 2022 @ 9:39am

- Updating mission target on mission start to avoid them being outdated (previously created on mission become valid for the first time, even while another mission was still active)
- Rebuild decisions now allowed for dwarves and elves (except annuminas and osgiliath)
- Fixed khazad dum potential to actually disappear after you formed it
- AI no longer building border forts (i.e. taking provinces) on the other side of middle earth when their units are return from wars (vanilla fix)
- Treasure no longer getting lost on annexation.
- Should also work when orc nations are destroyed via orc purge. Here they go to the warleader, if there are multiple wars, random with stronger player preference.
- Fixed default dwarven battle order

Update: Sep 8, 2022 @ 11:37am

Update: Sep 8, 2022 @ 5:50am

Update: Sep 8, 2022 @ 5:41am