Total War: WARHAMMER III

Total War: WARHAMMER III

Moulder's Menagerie (Chimaerats, Stormfiends, and More!)
Visar 1–10 av 27 poster
< 1  2  3 >
Uppdatering: 19 maj @ 3:43

Updated multiplayer prices using VM_BERRSERK's recommendations

Uppdatering: 17 jan @ 6:13

-Fixed concealed name of units
-Updated the flesh lab ui file, but the freeze when you enter that screen seems to be a vanilla issue

Uppdatering: 26 dec, 2024 @ 6:55

Updated for game version 6.0
-No major changes

Uppdatering: 20 aug, 2024 @ 11:06

Updated for game version 5.2
-No major changes

Uppdatering: 13 aug, 2024 @ 6:55

Fixed some unit set stuff. The missile-oriented Stormfiends are now considered missile units.

Uppdatering: 30 jun, 2024 @ 15:07

Updated for game version 5.1
No major changes

Uppdatering: 11 maj, 2024 @ 23:41

Updated for game version 5.0
No major changes

Uppdatering: 22 feb, 2024 @ 16:44

Updated for game version 4.2
-Aberrations changed over to the new Rampage thing

Uppdatering: 20 jan, 2024 @ 13:21

Updated for 4.1
No changes.

Uppdatering: 20 nov, 2023 @ 5:44

Adjusted the ikit claw workshop layout, should make things work with the shockvermin mod. Possibly broke compatibility with another mod I can't remember, assuming the initial layout was like that for a reason.