Total War: WARHAMMER III

Total War: WARHAMMER III

Moulder's Menagerie (Chimaerats, Stormfiends, and More!)
Showing 1-10 of 27 entries
< 1  2  3 >
Update: May 19 @ 3:43am

Updated multiplayer prices using VM_BERRSERK's recommendations

Update: Jan 17 @ 6:13am

-Fixed concealed name of units
-Updated the flesh lab ui file, but the freeze when you enter that screen seems to be a vanilla issue

Update: Dec 26, 2024 @ 6:55am

Updated for game version 6.0
-No major changes

Update: Aug 20, 2024 @ 11:06am

Updated for game version 5.2
-No major changes

Update: Aug 13, 2024 @ 6:55am

Fixed some unit set stuff. The missile-oriented Stormfiends are now considered missile units.

Update: Jun 30, 2024 @ 3:07pm

Updated for game version 5.1
No major changes

Update: May 11, 2024 @ 11:41pm

Updated for game version 5.0
No major changes

Update: Feb 22, 2024 @ 4:44pm

Updated for game version 4.2
-Aberrations changed over to the new Rampage thing

Update: Jan 20, 2024 @ 1:21pm

Updated for 4.1
No changes.

Update: Nov 20, 2023 @ 5:44am

Adjusted the ikit claw workshop layout, should make things work with the shockvermin mod. Possibly broke compatibility with another mod I can't remember, assuming the initial layout was like that for a reason.